Pound-a-Mile Update – 500 Miles!

I’ve not done an update on this for a while, but since I hit a milestone last night I thought I should. Yesterday I passed the 500 miles cycled so far this year mark!

OK, so I managed 200 miles in the first month, then took 3.5 times that long to go just 1.5 times that far, but bear with me and my excuses. Firstly, I have tried to go out – honest. Nearly every week I’ve at least gone out a few times, although the glory days of a daily ride are long gone. However, I have generally been cycling further and faster when I have been out, so that makes up for it a bit.

The problems I’ve had include the weather (in particular, half of February was dreadful), my bike (the rear axle snapped, so I was without it a week while it was repaired) and two bouts of illness (including a lengthy spell of labyrinthitis – which wasn’t nice). However, where I couldn’t get out and it was practical, I did hit the exercise bike instead. Sure, it’s not the same, and I opted to not let the mileage from that count towards my goal, but had I done so then I could add another 120 or so miles to that 500, making it around 120 miles a month rather than 85-ish.

Anyway! Excuses are excuses.

Some good news: the weather is (generally) improving now, so I’m getting out a bit more often again. As I said, I’m also riding further – in January I’d usually go 4-5 miles a day, now it’s 8-10. I’ve also cycled 12 and 15 miles a few more times, and last Saturday I really went for it and managed 25.7. I was very pleased with myself. My general fitness has really improved too, with my “recovery time” after a ride now being virtually nil, and I’m able to maintain average speeds of 13.5mph+ rather than 11.5/12. Yes, it’s still not fast, but these are comfortable rides, not races. I’m also coping much better with hills.

Finally, there’s the fact that this Sunday I’m doing a charity cycle ride. It’s 19 miles, and even though I did 25 last weekend, I’m still not sure it’s going to be easy. Not least because the forecast is wind and rain, but also because I suspect the 25 miles one was a bit of a fluke. We’ll see!

In terms of “spending” my miles, I’m doing well. As in, I’ve only spent half of them. At the time of writing this means I have £250 in the cycle bank for my Wii U, if it comes out this year. Unfortunately, my Xbox 360 is slowly dying a painful death so I might need a new one of them sooner than that!

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32GB should be more than enough for anyone

Outofram

You'd think that having 32GB of RAM on your PC would be enough to run Chrome and iTunes, right? Apparently not.

Posted via email from deKay’s posterous

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Xbox.com’s broken psychicness

On the Xbox Rewards site at the moment there’s a section where you can get a “user type” created, depending on how you use your Xbox. It’s here, if you want to do it.

It is, of course, completely broken. Like everything else on xbox.com, whenever I’m asked anything about what I use my Xbox for, I’m careful to point out “Games”. And nothing else. No films, TV, music, social networking, chicken farming or strategic planning. Or Kinect.

So I answered with:

Which gave me this profile:

Um. Right.

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I made the news

A few weeks back I did an Interactive Fiction “thing” at work. And for some reason, it was reported in the local press!

(I’ve removed the picture because it had kids in it).

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Restricting who an Exchange 2010 user gets email from

At work, we have an IT Helpdesk (as part of Spiceworks). Staff can email the helpdesk, and the helpdesk creates a work ticket and the IT staff get notified. It works well.

However, the system is locked so that only people on the work domain, with work email addresses (lets say, @work.com) can email it. This was intentional, so it didn’t pick up spam and so staff didn’t email it from their home email accounts and so on. If this is the setup you’d want for a user (that is, so they can only receive ”internal” email), it’s simple enough to configure:

In the Exchange Management Console, navigate to Recipient Configuration > Mailbox, and open the properties of the mailbox user you want to set up. In the Mail Flow Settings tab, choose Message Delivery Restrictions, and tick “Require that all senders are authenticated.”.

If, however, like us, this user needs to also receive email from an external email address, or domain, then you need to change something else. Make sure the above tickbox isn’t ticked, and then:

Navigate to Organisation Configuration > Hub Transport and choose the Transport Rules tab. Create a new Transport Rule here.

Work through the wizard, with these settings:

In Conditions, choose “sent to people”, and add the email address of the user you want to configure.

In Actions, choose “Delete the message without notifying anyone”. Panic not, we’ll add some exceptions in the next step.

In Exceptions, choose “Except when the message header matches text patterns”, and edit it so that “except when the FROM matches @work.com$ or @externaldomain.com$”. Change @work.com$ to your local domain, and @externaldomain.com$ to the external domain you want to accept email from. Of course, you can just specify a single address (e.g. johnsmith@externaldomain.com$) if you like, as well as add more than just these two addresses if necessary. The “$” is important, as without it, “@externaldomain.com.uk”, and similar, would also match and be allowed.

Note: You can’t use the “Except when the from address matches text patterns” for this rule, as the From Address, in local Exchange communications, doesn’t contain an email address.

That’s it! Save the rule and test it by emailing the user from both allowed and denied email addresses.

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How I hate PC gaming

Ten years ago, I used to play quite a lot of PC games. Sim City, Tony Hawk, GTA, Rollcage, Half Life. Some of the Tomb Raiders and things like NOX too. I forget the rest. The last PC game I really sank any time into was Anarchy Online, back in 2005. Even that I didn’t play for long. Aside from brief prod at the Phantasy Star Online: Blue Burst demo, that was the end of my PC gaming. There were two main reasons: I couldn’t be bothered upgrading my computer every time a game came out, and I’d rather sit in front of the TV on the sofa with a joypad, rather than at a desk with a mouse. Besides, all the games I wanted to play were console games. My apathy towards PC games was part of the reason I bought a Mac when I needed a new machine – no need for games, so no need for a PC.

However, I have now found my new Mac laptop is pretty decent at playing PC games, and, with a HDMI connector and an Xbox controller, I can play it on the TV sat on the sofa, with a joypad.

Then I saw Batman: Arkham City for £11.60 for the PC. And I bought it. Here is a chronicle of the events that followed. Disclaimer: I have rubbish broadband, which didn’t really help matters.

On Wednesday, I installed Origin (which was a 10 minute download) and bought Batman. I set it to download. 70+ hours later (constantly!), on Saturday morning, it was done, so I excitedly ran it. Up popped a message from Games for Windows Live saying I needed to sign in. So I did. Then it spent over an hour downloading my Live profile. Then it told me an update for Games for Windows Live was necessary, so I set it to download.

It finished downloading about 20 hours later, on Sunday morning. At no point did it tell me how much it needed to download, so I had no idea how long it was going to take. Once the update had installed, I then had to sign in again, and it decided to download my profile again. It “only” took about 20 minutes that time.

Finally! I can play Batman, right?

No. There was another update – this time for the game itself. So I left that to download and install. And, at 9pm, eventually, I could play the game. Just 100-odd hours after I bought it. Hurrah for digital copies and their super-fast delivery mechanisms! Saved me the minutes I’d need to buy it from Asda, at least. Oh, wait.

Sure. My connection is rubbish, and yeah, this is just one game, but I’m wishing I’d bought the 360 version instead. In fact, I still might. I’m not sure slightly shinier graphics is really worth the hassle.

As a related comment to this, I have tried Steam too. I quite like Steam, for what it is, but when you forget to update your games for offline play, then try to play offline (as I have to because my connection is so rubbish Steam keeps detecting I don’t have one) – you can’t. Which is more than a pain.

At least I’ve not had to fiddle with graphics drivers and controller configs (Batman just switches to Xbox Controller Mode, which is nice) yet. I did have to turn the virus killer (Microsoft Security Essentials) off though, as 20 minutes into the game the framerate dropped to nothing as a scheduled scan kicked in…

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Kid Icarus: Uprising is nearly here!

This is a sponsored post

Kid Icarus: Uprising brings the action and adventure of the beloved series to new heights – and new visual dimensions – on the Nintendo 3DS system.

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2011: The Games

It’s a little later in the year than usual, but, as is traditional, here’s my list of the best games of 2011. Also as previously noted, this is a list of the best five games I played in 2011, not necessarily those that came out then. As is becoming more common, I’m buying games well after release when they’re cheap.

5. escapeVektor (Wii)

Criminally overlooked, this WiiWare gem is a fantastic Painter-type arcade game. I played it from start to finish in almost a single sitting, and although it’s pretty short, it was excellent fun with a perfect difficulty curve. There’s a 3DS port/update/sequel coming, and I’m really looking forward to it!

4. Red Dead Redemption (360)

GTA with horses. That might sound like I’m putting it down, but in fact, I’m praising it. And, somehow, Rockstar managed to make a world which is 99% wilderness interesting and varied. It’s not without problems  - not least the controls, which is a hanger-on issue from GTA – but it’s a great game with a great story. Yes, even the bit right near the end where the MASSIVE SPOILER. And horses.

3. Ghost Recon: Shadow Wars (3DS)

In the run up to the 3DS release, when I still wasn’t sure if I was going to get one or not, I pretty much ignored launch title Shadow Wars because it had yawn-snore-tedious-soldier-game-klaxon-trigger “Ghost Recon” in the title. Then I found it was, in fact, a turn based strategy game from the creator of X-Com. Just like that, my thoughts went from “meh, whatever” to “OMGNEED”, and with my 3DS in my hands (I’m weak) it was swiftly bought. It’s still my most played 3DS game too!

2. Mario Kart 7 (3DS)

The best Mario Kart. I think that’s all that needs to be said, yes?

1. Assassin’s Creed: Brotherhood (360)

It was just a chance lull that caused me to pick up Assassin’s Creed II at some point last year. I’d picked it up cheap a while before, but never really thought about actually playing it as although I’d mostly enjoyed the original game, I wasn’t impressed enough to leap on the sequel. I’m glad I did – it turned out to be one of the best games I played all year. So impressed was I, that I desperately needed to carry on with the story, so grabbed Brotherhood. Which was even better.

At first, I wasn’t so sure though. It was too different from ACII. There was only (really) one city. I didn’t like that I’d been “nerfed” and had to regain most of my weapons and skills, although I did like how they achieved that in-game. I didn’t like having to train assassins and send them on missions. And I didn’t like having to buy all the houses and buildings.

Then, of course, everything changed as I played and I started loving those things. Getting to OCD levels with them. Spending longer collecting things and buying things and managing my assassins than actually playing the game. And it was all glorious.

And the rest:

Just a quick mention of some of the other great games I played in 2011. First off, the 5 Back to the Future episodes on PSN. Despite struggling with the controls (partly because of the PS3 pad, partly because they’re just awkward in the game anyway), the story was brilliant and the puzzles better than those in other Telltale games, like Tales from Monkey Island and Strongbad. I’d be more than happy if they turned the story from these 5 episodes into a second BTTF film trilogy, actually.

Pullblox was a surprise bit of downloaded awesomeness for the 3DS. A clever puzzle game with a billion levels and a level designer (which you can swap levels with others via QR code), and, most importantly, Super Happy Fun Blue Skies. Yay!

Then there’s another game that needs a mention, but shouldn’t really appear in the top 5 even though it’s probably better than anything else I played in 2011: Fallout New Vegas. I played through all the remaining DLC, and spent another 60-odd hours with it. I just couldn’t make it the best game of 2011 since I already made it the best game of 2010. Hmm.

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Johnny Kung Fu

This might just be my most favourite 3DS game that isn’t out yet. Just look at it and tell me it’s not yours too.

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Lego Batman 2: NEED!

I know a lot of people thought the original Lego Batman was the weakest of the Lego games, but I think it was awesome. And because I think that, it is fact.

This looks even better though! Apart from the voice acting. Not too sure about Lego games with voice acting yet…

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