deKay's Gaming Diary
Pinball FX (360)
Been a while since I last played this, but the Street Fighter II table for it was released recently and, in an attempt to break free from the evil clutches of Fallout 3, I gave it a go.
It's a pretty good table, actually. Better than most of the others in Pinball FX, anyway. It's difficult to light the lights above the top-left bumpers as they're hidden, but aside from that it's very nice. Except Trousers is already above me on the scoretable, beating my score of about 5 million with one approaching 9 million. Boo!! Labels: 360, pinball, street fighter, xbla
Pinball FX (360)
Just a few goes this evening to try to beat my scores on the Nightmare Mansion and Extreme tables. Managed the former (and got two achievements too), but not the latter. Although I did manage to pick up another achievement on the Extreme one. Labels: 360, pinball, xbla
Pinball FX (360)
My wife was playing this earlier, so I had to beat her high scores.
Naturally, I didn't. Which is rubbish.
I also bought and downloaded the Nightmare Mansion table, which is very small but plays well. Labels: 360, pinball, xbla
Pinball FX (360)
Didn't play this for long. I was scrolling through my XBLA games list (some 40 games long now) and realised I hadn't played this all that much.
So I had a few goes on the Speed Machine table, and eat my previous 50 million score... by getting almost 300 million. And I'm not sure how. One minute I was stil around 35 million, the next I'd broken 250. Managed to get two achievements for this too, and reached second placed on my friends leaderboard.
Not so lucky on the Agents table though. A feeble 14 million was my best. Labels: 360, pinball, xbla
Digital Pinball (Saturn)
It's still Retro Week on ugvm, and having spent the last few days on NES titles, I thought I'd move over to Saturn games today. First up, the lovely Digital Pinball.
Sadly, the saved games on my Saturn have long since vanished, so I had no high scores to attempt. I launched (see?) straight into the Gladiators table, as it's the best one. "I'm coming for ya, you'd best be ready for me!", "ESS! PEE! QUEUE! ARR!", "MUH-MUH-MUH-MUH-MULTIBALL!" and so on. Aces.
And it is too. More so than I recall, actually. Perhaps that has something to do with having a 32" TV now, and a proper RGB cable instead of the RF one I used to use?
Scores? Well, I managed 915,000,000-ish. I seem to recall I used to get in the region of 4,000,000,000, though. Bah. Labels: pinball, saturn
Gottlieb Pinball Classics (Wii): COMPLETED!
Yes, I know Pinball is generally a high-score based genre of gaming, but Gottlieb Pinball Classics does have a single player Tournament Mode, which is essentially a set of levels. So I've taken this as a "story mode" or something, and after many attempts this week, I've finished it.
There's a bug in the game though - I'm sure of it. The "points" you gain from each table when qualified and completed are generally in the range of 1-10. For some reason, on the "Tee'd Off" table, it gave me 217. I hadn't even got an especially high score, and it wasn't an isolated incident either, as myself and my wife both had 150+ points from that table on several occasions. Very odd.
Anyway - the game is complete! Now to concentrate on unlocking the Arcade Mode tables for Free Play! Labels: pinball, wii
Gottlieb Pinball Classics (Wii)
Oh shush. Just because I already have 65453435674346 unplayed games doesn't mean I can't buy another one, right? Right?
So I got this this morning. At first I was confused that a game requiring just three buttons necessitates both the Wii remote and the nunchuk. That's not a problem, it just seemed a bit odd.
Anyway, so I've played through Challenge Mode a fair bit, unlocking several tables, but getting stuck on the Tee'd Off table. I've also ploughed most of my earned credits into the Arcade Mode and unlocked a few more tables that way too. It's pretty good overall, but some of the tables, although authentic and everything, are a bit sparse and unexciting. Labels: pinball, wii
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