Castlevania: Order of Ecclesia (DS)
Sunday, March 21st, 2010
What’s this? A game that isn’t on the Wii? Amazing!
It’s been around for a while, but for several reasons I never picked it up. I saw it for under £12 this week though, so couldn’t resist.
And, like every other “Metroidvania” game ever, it’s excellent. So far at least – I’m only about an hour in.
It differs to most others by not being almost entirely set within Dracula’s Castle. I’ve not even been near it yet. This makes for more variety in the “levels” (yeah, they’re pretty much levels rather than one huge map now), which is a good thing.
It does feel like an amalgamation of the ideas behind earlier Castlevania titles – the levels are a bit like Portrait of Ruin’s paintings and the glyphs are akin to Soma’s soul-catching from Aria/Dawn of Sorrow. Which isn’t a complaint, as they’re some of the best bits of recent games.

121 puzzles in, and I have just completed the story. There’s loads left to do, of course, but the main bit is done.
Played a bit more of this over the week, and I’m now into the first day’s trial of the fourth (and, I believe, final) case. I’m really hoping for some expansion of the Phoenix Wright/Seven Years Ago backstory here, because being drip-fed tantalising snippits of it is driving me nuts (in a good way!).
Downloaded all the downloadable weekly puzzles since whenever it was I last played it, and then set about completing them all. There was one that was a real pain, as I was convinced I had the answer right but it wasn’t. Then I realised it was a trick question!
Well, hand cramp or no, I completed it this afternoon. It had to be done in three sittings as it hurt so much, but eventually I managed it.
Erm, yeah. Already.
With virtually no rupees left at all, I needed some quite badly. I went back to the Deku Tree and filled all my bottles with Life Dew, hoping to make BIG CAHS MONEY$, only to find they’re worth just 80 rupees each. Pff.