All of the Zelda, all of the time.
The Legend of Zelda: Breath of the Wild (Switch)
I said a lot about this last week, and now, some 35+ hours in, I stand by what I said. I’ve “released” two divine beasts now, and boarded a third, but it still feels like Assassin’s Creed. I’m not enjoying the crafting or the constantly breaking weapons, but I am still enjoying the game as a whole. So there’s that, I suppose.
The Battle Cats POP! (3DS)
The only thing other than Zelda I’ve played all week, pretty much. Imagine a simplified Swords and Soldiers, only with various cats as your soldiers, and you’ve pretty much got it. It’s great too, but there’s a massive, massive flaw. It’s built like a mobile game with IAPs. After a while, you can’t play any more levels because you’ve no energy and have to wait for it to regenerate. Or, as you’d expect for a mobile game with IAPs, buy something with real money (cat food, in this case) to hurry things along. Except… there’s no way of buying IAPs in the game. All the “fun” of an IAP game, with none of the “benefits”. So now I have to wait 90 minutes to continue playing for no actual reason. Amazing.
Lots of Switch indie stuff like Shovel Knight, Stardew Valley and WarGroove, but no point buying anything until Zelda is complete. Not that they’re all out yet anyway. Some new Sonic Mania videos came out this week and it looks bloody awesome. Just look at this:
Whatever the hell I have wrong with my nervous system. Cold/hot/tingling/painful skin. Mainly my fingers and toes, but also my arms and legs to a lesser degree.
Nothing this week. Which, considering last week, is probably for the best.