Castlevania: Portrait of Ruin (DS)

Castlevania: Portrait of Ruin (DS)

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Sand painting boss found! It was some woman who, who had a strange attack – she throws hearts at you, and if you’re Jonathan, and they hit you, then she takes control of you and you control Charlotte. Jonathan then attacks you. Erk.

Luckily, I killed her without too many attempts, and then it was back to the Castle to rest up, and move onwards (and upwards). I found the next painting – Nations of Fools – which was set in a circus, although some of it was upside-down and sideways and all sorts.

The boss there was Legion, the giant ball of people with tentacles inside. He wasn’t too hard, but wasn’t anywhere near as easy as the kill-without-being-hit version in Harmony of Dissonance.

After that, I explored more of the castle and bumped into Stella, one of the twin vampire girls. She attacked me, but was pretty easy to defeat. I got a locket from her, which revealed the true identity of Wind – linking the game further to Castlevania: Bloodlines, which I haven’t completed yet. Confronting Wind explained some more backstory to what happened between Bloodlines and Portrait of Ruin, how the Morris family ended up with the Belmont’s Vampire Killer whip, and foreshadows an event due to happen in 1999. The same event Julius mentions in Aria of Sorrow that Konami haven’t turned into a game yet. I wish they would!

Finally (for now) I spent a while doing quests for Eri^H^H^HWind, gained a few new moves, and figured out how to mince the meat – you need to punch the animal corpses – Rocky style!

I’m just over two and a half hours in, on Level 21, and have uncovered uh, 344.5% of the map. And you thought the 198.8% of Harmony was extreme…

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