Yes! Another lazy round-up post 🙂
With my daughter. We’re up to world/level/mission/event/chapter 9-ish now. Whichever is the one just after the cyclopseseses. It’s a fun game, but play is disrupted when your co-pilot wants to change characters every 45 seconds.
Art of Balance: Touch! (3DS)
This was never really on my radar, but a demo was released last week which I really enjoyed. Then it was deal of the week on the eShop so I couldn’t resist. It’s a fun shape stacking game, with some twists (some of the blocks vanish, flip gravity, and so on). I’m on the final world already, but have only completed about half of the puzzles. Excellent fun, and well worth the £4.49 it is until Thursday!
Sonic the Hedgehog (Wii)
The original and still almost the best.
Sonic the Hedgehog 4 Episode II demo (iPad)
Dear God no. Viewport too small. Still has rubbish physics. Background too cluttered. The demo level is just Marble Garden crossed with Aquatic Ruin, rather than something new. Touch controls don’t. Awful terrible horrible rubbish pile of crap.
Super Crate Box (iPad)
This was free recently, so downloaded it for that reason only. It’s sort of fun, but the controls make me cry and I’m not really sure of the point. You get crates which give you different weapons, but you’re usually better off not getting crates, as often the weapons are worse than what you have, and it doesn’t matter because killing the baddies achieves nothing. What.
Ristar (Megadrive 1)
Was this ever good? I don’t recall ever liking it. The controls are too fiddly, and the almost but not quite 2.5D is jarring. It’s HAPPY FUN BLUE SKIES, but sadly that’s not enough.
Rolo to the Rescue (Megadrive 2)
So hard. So very hard. And this game doesn’t even have save states or passwords or anything, and the map is massive. I predict only three people have ever completed it. The bunnies are awesome though.
Sonic and Knuckles (Megadrive 3)
Lovely lovely lovely. Felt odd playing it naked (as in, without Sonic 3, you perverts), but it’s still a great game.