Shooting a billion giant insects whilst simultaneously avoiding the purple chaos spewing forth from massive robots, all the time contending with framerate issues not seen since the days of playing NES emulators on P100 CPUs, never gets old.
Certainly, for the most part, little has changed from previous EDF games. A few new enemy types, slightly different level layouts, and probably some new weapons. Oh, and some new – but currently unused – character classes. That doesn’t matter.
No, there’s something just so good about these games. Low budget, terrible slowdown, mostly unimpressive graphics, and the worst voice acting in living memory, but none of it matters. In fact, it could be argued that some of these outcomes were entirely planned. Whatever, I’ve completed it now and it was a lot of fun.