Pool Panic (Switch): COMPLETED!

Pool Panic (Switch): COMPLETED!

A lot of people say a lot of things about the Nintendo Switch, but I bet not many of them say this: it’s the console with my highest bought:completed ratio ever. Almost every game I buy for it, I complete. So that’s something.

Pool Panic is now added to that list, obviously, hence this post.

Imagine the balls from Jimmy White’s Whirlwind Snooker. You know how they sort of come to life when you leave the controls alone? Well, now imagine each colour has a different personality, with some scared of the cue ball, and others chasing it, or jumping over it. Then, imagine that each level is a further deviation from a standard snooker or pool table. That’s Pool Panic.

The first couple of levels resemble standard pool. A green rectangular table with pockets, and you pot all the coloured balls before going for the black. But then, things get stranger. Some of the balls are dogs. Or spiders. Or zombies. The table becomes a scout camp-out or the line for ice cream. Pool is ditched almost entirely for crazy golf. Giant fish eat the balls. There are pirates and monsters and knights and aside from the basic premise – pot the colours, then the black – the game becomes very little like pool at all.

And it’s great. It’s funny, varied and nonsensical, and unlike pretty much any other game you’ve ever played.

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