Castlevania: Aria of Sorrow (Switch): COMPLETED!

Castlevania: Aria of Sorrow (Switch): COMPLETED!

And that’s it. The Unholy Trinity of Game Boy Advance Castlevania Games, all completed.

Once again, I found this easier than I remembered. Something else I had obviously remembered wrongly was that I’d thought this was the best of the three games, but in fact, this time around I think I enjoyed Harmony of Dissonance more. A combination of the dash moves, the double castle and the lack of the silly “broken up map” of Aria of Sorrow, perhaps.

That’s not to say I didn’t enjoy this, though, as I did. Very much. It’s still better than 99% of other games and even better than most other Castlevania games. It’s so slick, so well put together, and just so playable it can’t be anything but – but – but, I liked Harmony more. Tch, eh? Yes, this one has even better graphics and Soma doesn’t have Juste’s Ready Brek glow, but still.

Nudity? On a Nintendo platform? Won’t someone think of the children?

100%ed this one too. But now I’m sad that there’s very little chance the three Nintendo DS Castlevania games aren’t likely to appear on the Switch (unless they edit all the second screen stuff out somehow), and of course the series has been dead for years. Boo.

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