Well. I’m “compensating” with the controls. That means I’m still annoyed with them, but I’m only doing levels I absolutely have to, or levels that don’t requite such precision. Six lives lost to the first Bowser level then, as it is too hard to use the camera and control Mario at the same time. Managed it in the end, however. I also went and got the first star in Shifting Sand Land, and drained the water from the basement. Caught a rabbit too, who had a key that unlocked another minigame – one that is a variation on another one. From the positioning of the “button” to select this game, it looks like there are something like 64 games in total, of which I have, er, 9. Best get on that then.
It’s an RZX recording frenzy at the moment, so I’ve been trying to beat my personal best. I haven’t fared to well, sadly, as the pressure of recording my gameplay makes me mess it up. However, I have managed a score of 3146, and here’s the RZX to prove it. Weak.
I’ve been honing my skills a little on my new Run Baby Run levels. I’m not sure I’ve managed to create levels as good as the original (although, I’ve only had a week to play with the new ones, and twenty years to master the old ones!), but they’re all certainly playable. I’m alarmed at how similar Green Acres is to Bolton Gas Works, even though it wasn’t intentional. I think it may just play like it, rather than look like it.
You can download it here, and get a decent Spectrum emulator to run it from here.
I’m still stuck on that bloody 500m level. I’ve tried with Susumu and Puchi, and have managed to get to 476m today, but then I die. My problem, is that I can’t figure out how to get air that is surrounded by blocks you can’t dig (well, you can dig them, but you lose air doing so). More practice required, I suspect.
Still sticking with it, despite the problems I’m having with the controls. Have I mentioned the problems with the controls? They’re awful.
Rescued Mario, which has improved things a little. Yoshi just doesn’t feel “right” for the game. I’ve now got 16 Stars, and so went and had a crack at the first Bowser boss. Not that I could even reach him, as the terrible controls make the tricky platform section before him bloody hard. Grr!
No, not 64DS, the proper one. I went back to this for a bit today just to make sure my brain wasn’t deceiving me, and well, I was mostly right. The graphics are not as good as I recall, but they’re still better than the DS version. The controls are spot-on too.
If only the DS had an analogue stick of some kind…
Oh dear, Nintendo. What have you done? Mario 64 was one of the best games ever created. Better in many ways than Mario Sunshine, even. But this DS port is awful – ruined almost entirely by the dreadful controls. The digital pad is no good for the tight turns and run-speed control required, and the touch screen isn’t responsive enough and awkward to use.
Played it for a good two hours today, and it hasn’t “clicked” yet. I have 8 stars so far, but have run round much of the castle and open levels. I just can’t get into it.
On the plus side, the mini-games are good fun, but ultimately shallow and not worth buying the game for. Oh well.
Had another few goes on this today. It still isn’t much easier! Managed to complete 500m, but only because I bought a “one hit shield” item. Having said that, I had a life spare at the bottom so I could have done it. Unlocked Puchi as a result, and completed 300m with him. Also had a go at Pressure Driller mode, which is even more frantic than Mission Driller. Managed to defeat the 200 ton baddie, and nearly got past the 300 ton one, but died. Again.
But it’s not over yet! I finished the cave with the nasty thing on rollers, which was much easier in the end than it seemed. Got a few treasures in there, but not many. I then went back to one of the first caves I’d done, but not got everything in – Hole of Beasts – and completed it. The amount of treasure I got from there was enough to finish the game!
However, after that, you can carry on playing, and it opens another level up. I had a quick go in there, and found it crammed full of nasty baddies. Not nice. I then went on and did a couple of the Challenge Mode levels.
Finished up the cave I was in previously, defeating some Breadbugs (which were quite bizarre), and gathering a load more treasure. I have 91% of the debt repaid now. Wandered round Perplexing Pool for a bit, getting more berries and worked my way to another cave, which was in the water.
Now, it says at the cave entrance, that I need some of each type of Pikmin, but that clearly isn’t possible as only Blues can get to the cave. Took along 80 Blues, and jumped in. Realised that Blues CAN destroy flame jets (if you time it right), and then a huge watery thing (that looks like Chaos from Sonic Adventure) appeared, on rollers, and promptly flattened all my Pikmin. Tch.
Made a proper start on this DS game today, only to find it really hard. I think I must be missing some gameplay mechanic, as I can’t even do the 500m level, let alone the harder ones! I never was very good at the older Mr Driller games either. Haven’t tried Pressure Mode yet, but that seems like it’ll be even HARDER.
Servers are back up, and I’ve just done a bit more Subway-teaming with two other people. Unfortunately, they were not nearly as good as last night’s team, being unable to heal, and dying on me when confronted with an Infector. Tch. At least I got up to Level 15 now, which makes me a “Devotee”, apparently.
Wandered down to the Subway for a bit, and killed assorted Stim Fiends and Filth Fleas to get a bit of money and XP. Ran over to Old Athen to have a look round, but saw nothing of great interest. Came back to West Athen and bought myself a belt in the shop. I added some Morphing Memory to it, and now I can do more of the things I don’t currently do. Or something. Had to finish up early however, as the servers were going down for maintenance.
Did some more subway teaming today. Delved very deep into some odd looking place, along with four others, all Level 10 to 14. After an hour or so of killing frighteningly hard baddies (which were much easier teamed!), I was up to Level 14 myself. Said my goodbyes and left then. Got to try that again soon, though – it’s the best way to level up, as you don’t need to worry about healing with doctors on your team.