deKay's Lofi Gaming

Gaming Diary

Zoo Keeper


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Played “standard” mode for a while, and managed 7th on the hiscore table. Once again I ran out of time because there was only one possible move and I couldn’t see it. Grr.

Paper Mario 2


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I thought the Moon was the last chapter, but I was wrong. Obviously, the Thousand Year Door would be, and this appears to be the case, but I didn’t think it would be such a large level! I was expecting a boss and that’d be it. But no.

Zoo Keeper


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Tokoton MASTER! Well, not quite. I managed 5th on the score table, after jumping from 9th to 6th in about twelve seconds. I was only a few points from 4th as well, which was a pain.

Paper Mario 2


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So General White wasn’t as hard to find as it appeared. It made the trek around the entire world even more pointless though, as you’ll find out if you play it. Anyhoo – TO THE MOON!

And on the Moon, there are lots of baddies. And the gravity makes you walk slow, and jump fast (and high). Found the base on the Moon where Peach’s sections take place, and there are quite a few puzzles to solve. And one of them grabbing-crane thingies. Best!

Zoo Keeper


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Managed a whopping FIFTH on the main game hiscore table today. I’m not sure I’ll be able to make the top though – the game doesn’t give you enough time!

Played Time Attack mode too, but didn’t do as well there. Got about 9th on that mode’s table.

Paper Mario 2


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I hate tedious fetch quests. Especially when you’re not actually fetching anything! I found Goldbob (I realised I knew who it was), and then went back to Fahr Outpost. Now I needed to find General White, and so spent an hour going to every town I’d visited over the course of the game looking for him. And guess what? He’s not in any of them! But you have to go to all of them anyway!

Paper Mario 2


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After wandering aimlessly in the sewers looking for the Ultra-hammer, I went back to Rogueport Square, and it became obvious where it was. So, picking up that, I went back down the sewers, and made my way to Fahr Outpost. Went up a couple more levels, and boosted my Badge Points. I have so many badges now, I look like Ace from Dr. Who.

I now have to find General White and Goldbob. Whoever, and wherever they are. No-one mentions them, and a bit of grafitti says that General White is also looking for Goldbob. Where the heck am I supposed to go?

Zoo Keeper


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Quest mode is too hard. FACT. I’ve had a few attempts at it, and I’ve managed a whopping 555 points – which, considering 10th place on the hiscore table is 1000, is pants.

I do well in several of the challenges, and then get one where I completely mess up, and I lose almost all my points. Boo.

If you don’t have a DS, but want to play this ace game, you could always try this link.

Zoo Keeper


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The DS version of this arrived today, and it’s one of those games that glues itself to your hand. I had a quick go, which was an hour long! Played “normal” mode for a bit, then had a go at “Tokoton” mode, and lasted more than 30 minutes. I thought I’d done great, but only came 7th on the hiscore table. Played Time Attack mode then, and managed to come 6th.

It’s even better than I thought it was going to be, and is ideal for the DS’s stylus. Oh, and it has cute squarical animals in it, which is always a bonus.

Paper Mario 2


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Flew through another chapter today. Completed everything to be done on the train (and the train station en route), and fought the Smoog boss at the end. Bobbery’s blow-up-everything move was more than handy.

Finally got to Poshley Heights, where getting the Crystal Star was incredibly easy. Picked up a badge that made me dress as Luigi too. So, with the chapter finished, I did the Peach and Bowser sections, and set off under Rogueport to find a hammer. Got a few shines along the way too, and picked a couple of items up from the tree where the Punies live as well. No Ultra-hammer yet though.

Paper Mario 2


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Whew! A bit of a marathon session on this today. I really want to complete it soon; not because it isn’t any good, far from it, but because I have stacks of other games to play and I’m trying not to have too many “on the go” at once.

I got the “turn into a boat” ability, as suspected, and then went off and defeated Cortez at the end of the Pirate’s cave. He was actually pretty hard, with his four swords and stuff, and the fact he can heal himself by eating the audience! That done, I had another boss battle before finally completing the chapter properly, and did the usual Peach and Bowser bits. I’m slightly alarmed at the amount of time Peach spends undressed in this game too.

Back at Rogueport, I had a few subquests to go on (one of which allowed me to put my partners up another level), and had to return to the island to fetch some Piantas. I’m now into Chapter 6, which is some kind of Murder on the Orient Express skit. Bizarre.

Mario 64DS


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Just a quick play on this today. Got another star (by getting red coins from all the Boos in the courtyard), and caught three more rabbits to unlock some more mini-games. Played them for a while too. The shell-smacking one is ace.

Paper Mario 2


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Went back to this for a couple more hours. I’ve done a few errands on the island, and gone up about three levels now. I’m mostly putting badge points up when I level-up, as these seem to be the most important things at the moment, not least that there are a few ice-based attacked they give you – useful against the fire-based baddies on the island! I also have another member in my party too, who has a couple of nifty moves.

Solved a puzzle to get in a cave, although it was blatently obvious what you had to do. Also blatently obvious is who one of the ship crew actually is, especially since he practically tells you twice. Anyway, went through what seems to be most of the cave, and killed a load of things and solved another small puzzle. Looks like I’ll be getting the “turn into a boat” ability soon too, since I keep seeing the panels you have to stand on to do it, and also there are a few things in the water I can’t reach yet, but need…

Paper Mario 2


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Finally completed the whole of Chapter 4 today. Had to kill the baddie-with-no-name again, after finding out what his name was. It was bizarre, as since everyone thinks he’s you, your partners are on his team, so you have to deal with them too. And you have a baddie on your team, just to make things even more upside-down.

After that, I wandered round Rogueport for a bit, “upgraded” two of my partners, and found out where I had to go next – an island somewhere. I then had to find the owner of the ship at the harbour, and find (and convince) a navigator to come with us. Caught up with Luigi and his “hilarious” tales too, before setting sail. En route, a

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happens. As you’d expect, really. Anyway, killed a few things on the island and explored a bit before turning it off.

Atari Anthology


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Played this for the first time today. It’s a collection of some 65 or so Atari 2600 games, and 15 or so Atari arcade games. The bizarre side-effect of this, is that there are two versions of many games (such as Pong, Battlezone and Asteroids). Anyway, I played Adventure (and completed it on Level 2) mainly to see if I could remember the routes through the mazes. I could, but I seemed to be far crapper at the game than I recall.

I had a go on the arcade version of Lunar Lander then, which is hard as your ship is minute on the screen and you can’t tell which way you’re pointing. At least, not until you get nearer the ground and the screen “zooms in”, to show you hurtling towards a crag nose-first.

After trying a few others (including the garishly coloured, painful on the eyes arcade version of Missile Command, and the impossible to control with a stick Breakout), and watching some of the chopped up Nolan Bushnell interviews, I’m mildly impressed. It doesn’t have as many great games as Activision Anthology (which had Frostbite, Pitfall and Keystone Kapers), but it’s a decent collection nonetheless.