Before you complain that I can’t have completed it, because it’s Animal Crossing, hear me out. Sure, you can get 100% of the items in your catalogue. Or maybe get a Perfect Town rating for so many days. Or win all the trophies. There’s no real way to complete Animal Crossing as such, but you can complete certain goals.
I set myself a goal, and today, I hit my target.
What goal? To play Animal Crossing: New Leaf every single day for an entire year. And that’s exactly what I’ve done. 366 consecutive days. I’ve experienced every season, every event, every holiday, festival and scheduled special happening. 366 days. 500 game hours. Good grief.
Previous games in the series had either been played less frequently, or for fewer months in total (specifically the Wii version, where my Wii died after three months solid play and I lost my saved game), so this is the most, and most frequent, I’ve played an Animal Crossing game.
And it was fantastic. Never once a chore, no matter how repetitive. Always a joy, no matter the weather or villager mood. So much to do yet so little done. I’ve just realised, in fact, that I’ve not even been to the island since Christmas. I’d totally forgotten it even existed!
I’m not done yet. I’ll still play it, checking in every now and again, but I’m done with daily play. In a way I’m sad, but I’m also relieved because I can play some other games now instead.
A few things that might not warrant a full post each. Or I’m lazy. Or both! Or neither.
Super Mario 64 (Wii U)
Technically, I’ve been playing this on the Wii U, but it’s actually the N64 game on the Wii Virtual Console via the Wii U. Erm, but anyway.
I’ve not got very far in, and playing it was mainly to entertain my daughter, but I’ve picked up about 15 stars. It’s still one of the best games ever made, and as good as Super Mario 3D World is, this still bests it by a considerable margin. Not bad for a game that’s 18 years old!
Animal Crossing: New Leaf (3DS)
It was my birthday, and the animals threw me a party! And some sent me (terrible) presents. But the thought was there.
I’m now just 4 weeks away from having played this for an entire year. I’ve still got so much to do – I’m nowhere near filling either the museum or my catalogue, and I still don’t have a police station. Still, I did manage to get a new tree stump pattern I’d not managed before. Looks like I might be playing this even after my 365 day stint is up…
Nintendo Pocket Football Club (3DS)
I’ve been promoted to the third league (the one with the football as the logo), and spent the summer training, playing Italy a lot (which gives you loads of cards), buying some new players (some of mine have aged already, and are dropping stats!) and preparing for the new season.
Which started badly as I lost my first game. Thankfully, it was only to the team that had just dropped down from the next league up, so I should still be able to beat everyone else. In fact, I have beaten two other teams already, so things are looking up!
I wish my striker, Jaimie, could manage more than two matches without getting injured though. Useless.
Progressing well through this now. Well, at least I was until I entered Moonside where everythings is… wrong. The map is like Fourside only upside down, and all in neon. And there are invisible walls. And some people you talk to warp you all over the place but not to anywhere useful. And “yes” and “no” are reversed, except when saving your game. It’s very odd.
Oh yeah, and Paula got kidnapped by a green squidalienghost in the department store, which means some of the fights now are pretty hard as I had been relying on her Freeze “magic” (although it isn’t called magic – what is it? PP? What?) a lot.
Edge (Wii U)
I still have some eShop credit and this was reduced last week to just £1.79 or something, so I picked it up. It’s a nice puzzle game where you roll a cube around picking up smaller cubes and hitting switches which make the platforms appear, move, or transform. Seems good so far, but I’m only about 20 (short) levels in. The controls are a bit of a pain though – it’s too easy to allow the cube to keep rolling even after you stop pressing the direction pad, which is odd as it’s a cube, not a ball.
Animal Crossing (3DS)
Still playing this every day! Big news this week though – I finally managed to get a lighthouse! That space I’ve been saving on the clifftop for almost EIGHT MONTHS has now been filled with a lovely shiny lighthouse. Awesome!
I’ve also been trying to get more special tree stumps. I’d visited someone else’s village and they had at least two special stump designs that I didn’t, so I chopped down half my trees in the hope I’d find them in my own village. I didn’t. So a lot of time has been spent planting new trees.
Skylanders Giants (360)
Late to the party with this, as Skylanders Swapforce has been out about six months now, but someone was selling Giants (and ten Skylanders we didn’t have) for a bargain price, so I snapped them up. I’ve been playing it with my daughter, and although we’re only about four levels in, and it does seems like more of the same (only without the right-stick “waggle” events to open chests and locks and things), it’s just as fun as the original. Having a pile of new Skylanders to try is nice too. We’ve 27 overall now.
Steel Diver (3DS)
This was one of the “three for a tenner” games I bought a while back, along with Tetris 3DS and Heroes of Ruin. I can see why people complained at the price when it was £30, but for what I paid it’s a perfectly good title. You control a submarine and have to navigate through areas by moving depth and velocity sliders on the touch screen, rather than with the d-pad. Torpedo firing controls are all “buttons” on the touch screen too, as is the attitude “wheel”.
There are three different subs to choose, from a nimble but weak tiny one, to a strong but difficult to manoeuvre underwater tank. You actually have to play all of the levels with all three subs to unlock the later levels, and I’m currently struggling to pass Level 5, where there’s a massive ship you have to destroy, only I can’t. Boo!
Megami Paradise (PC Engine)
I have no idea what is happening. I intended to play this for Game Over, Yeah!! but couldn’t figure out what I was supposed to do, so didn’t get to any areas where it was possible to die, so had to abort it. It appears to be an RPG where you control a girl at a convent school (it’s full of nuns). I managed to find some other girls who were stuck in chests or surrounded by frogs, and then found a dressing room where I could strip to my bra and knickers (but it wouldn’t let me leave the room until I’d put my clothes back on). Pretty standard Japanese fare, then. See:
This week I hit the 350 hours played mark. That’s a lot of hours. I’m pretty sure that’s more hours than I’ve spent on any previous game in the series, and I wouldn’t be surprised if it’s one of my most played games ever. And yet… I’m still playing every day, and I still feel I’m nowhere near done.
Sure, there’s a load of furniture I’m missing (much of which I’ll probably never get – like the Ice stuff, and some of the other missed seasonal special things), but I’m also well off completing my museum, with still only about 6 pictures and statues on display, and around a third of the fish and insects still unaccounted for. Not only that but many of the town works I crave so much are just not forthcoming. Cheese must remain Flower Clockless and Devoid of Lighthouse for a bit longer, it seems. And badges? I’ve not even half of them. So much to do, yet I spend most of my time sending letters full of fertiliser to Agent S. She loves it.
Oh, you want more? Erm, really glorious? It’s the best Zelda game since Minish Cap. Mainly because it’s the only Zelda games since Minish Cap, sure, but still.
Yes, yes, I know there was Wind Waker and Phantom Hourglass and those Wii ones and stuff, but they’re not proper Zelda games. Don’t argue.
Nintendo have taken the essence of a proper Zelda game, reused the game world from A Link To The Past, and streamlined a new alternative story. By streamlined, I mean you’re essentially handed all Link’s weapons and very quickly obtain most of his abilities and just left to do the job of winning and exploring. Which might sound awful, but it really works. It’s a lot of fun as a result.
I’ve just finished the first dungeon (which didn’t even feel like a dungeon, and it’s only the first in that it’s the first I attempted – you can do them in any order) in Lorule, so there’s a fair way to go yet.
Super Mario 3D World (Wii U)
With the game complete (as in, Bowser beaten) it’s mop-up time. I’ve been back to earlier levels and nabbed more stars, stamps and, er, sflags, and played through the post-game unlocked Star World, and some of the post-Star-World Mushroom World. I’m still yet to find any actually really difficult levels though.
Sure, some of the stars have been hard, and there have been a few moderately difficult levels, but there’s been NOTHING as hard as the hard stuff in New Super Mario Bros U yet. Still, there’s more to come so it might happen eventually…
Animal Crossing: New Leaf (3DS)
Still playing. Still not missed a day. Still finding things to do. Still getting the same damn statue from Crazy Redd EVERY SINGLE TIME. Seriously – I’ve had the guy with the disc one six times running.
It was New Year in the game too, and there were fireworks and a big countdown clock and stuff. Which was nice.
Snowman bingo. What. I’ve built a few snowmen and got a bingo card and each day I can make the snowmen’s eyes spin and they give me a number and I stamp it and then what? What happens when I get bingo!?
I completed it, sure. But then Capcom went and released a DLC case for it this week. So I had no choice but to buy it and play it. I’m not far in yet, as I’m still on the first day of investigation, but it’s awesome. And it has my new favourite character – Marlon Rimes. Who is a sort of pirate marine zookeeper rapper. Oh yes.
Animal Crossing: New Leaf (3DS)
I have to stop playing this soon. I don’t want to, but there are too many games. I’m mainly just chatting to animals and buying all the things in the shop each day now. Thing is, it’s Christmas in Animal Crossingland soon, and that’s going to be special, right?
Wii Sports Club (Wii U)
I managed a high score of 201, but I got much higher than that the other week and it isn’t listed any more for some reason. Rubbish!
Luigi’s Mansion 2 (3DS)
I’m finally past the Clock Factory Mansion levels, and even past the snowy mine levels after that (which for some reason was two missions shorter). I’m now onto what I suspect, according to the map and the fact I’ve only one piece of Dark Moon left, is the final mansion. Wooo!
And still I’m playing this. I’ve yet to miss a single day of play, in fact. That puts me past the number of consecutive days played of any previous version for sure, and, past the number of days in total I’ve played both Wild World and Let’s Go To The City. I don’t recall how many days I actually played the Gamecube version for though. I know it was a lot, and pretty much a year from start to finish, but I know I didn’t play daily.
A reward today was this – a golden slingshot! I don’t know how this was triggered, and it was only by fluke I saw it floating overhead, but there it is. Woo!
In other AC news, I’ve been collecting Harvest furniture from T&T, and have been getting a few items of Mushroom furniture by picking up things which look like mushrooms and are the size of mushrooms, but in fact are sometimes lamps and beds and cupboards and stuff. Obviously.
I’ve played this every single day now for more than four months, and you’d think it’d have grown old by now. But no – I’m still finding new things to do. Being October I’m collecting Spooky Furniture, and this week I managed to pass Gracie’s 4th and final test so she’s now opened up a store inside newly renovated T&T’s. Excellent.
Luigi’s Mansion 2 (3DS)
Still in the Clock Tower, but have beaten a few more missions. It’s a great game, but every time I turn my 3DS on, Animal Crossing comes first!
Wonderful 101 (Wii U)
After Brothers (urgh) this was my next big console game to start. Super backlog fighter, yo. And, despite what everyone has said about it, I’m not enjoying it. Having discussed it with lots of people, I’ve come to the conclusion my copy of the game is actually broken. My main issue is that if I draw a circle, I get a red circle. Pressing A should trigger Unite Hand. 95% of the time, it doesn’t – I get a sword. Nobody else is getting this issue, and it’s easily repeatable.
Besides that, I’m struggling to fight big things, and avoid attacks. And figure out what to do half the time as the instructions don’t seem to come up when you actually need them. Ho hum.
I’ll keep trying, but I’m not sure I’m able to “fix” it.
Monster Hunter 3 Ultimate (Wii U)
Slayed (slew?) my first Barioth in a welcome return to playing this. It’s been too long. Awesome.
At less than £15, I couldn’t resist this. The best version of essentially the sequel to one of the best driving games ever (Burnout Paradise)? Sold! And, I’ve not been disappointed. Sure, it’s more realistic with the real cars and less arcadey handling, and yeah, the billboards and barriers you have to smash through aren’t all bright red and yellow, and OK, so there are police cars out to spoil your fun… but it’s still a fantastic game. It’s still just fun to drive very very very very fast for miles down the wrong side of the road for no reason.
I’ve shut down the Most Wanted cars 10 to 6, and have about 500,000 points (it seems you need to hit a million or so in total to unlock all the Most Wanted car events), so that, combined with my Single Player Progress of 49%, I’d say I’m almost halfway complete…
Luigi’s Mansion 2 (3DS)
I’ve had this for a while but as I acquired 7 top 3DS games all in the space of about a fortnight, it didn’t get played instantly. I made a start on it this week, and although I’ve only done the first four or five missions, I’m loving it already. It’s just so polished and Nintendo. And Luigi humming the theme tune never gets old.
Animal Crossing: New Leaf (3DS)
This is still getting played every single day. Literally. I haven’t missed a day since release. My main task for the last week or so, however, has been to try and increase the number of Public Works projects open to me. I’ve built a few, like the fence, a torch and a wind turbine, but the animals keep suggesting rubbish like signs when I actually want a big flower clock and a lighthouse.
Rayman Legends (Wii U)
I preordered this over a year ago. Then it was delayed. Then the credit card I ordered it with expired. Then it turned up on Tuesday. I’ve not been charged for it. Seemed a shame to send it back.
My daughter and I have been playing it all co-op so far. She’s been Murfy as much as possible, and we’ve been jumping all over the place with the levels, not working through them in order like my brain keeps screaming to, but she’s enjoying it too much to not play it this way. We had a good 45 minute session the other day where all we did way punch and kick each other. Marvellous.
Pokemon Rumble U (Wii U)
Another co-op game with my daughter. She gets to be the All Powerful Kyurem who can defeat everything in a single hit, where I have to keep upgrading my Mewtwo to remain alive for more than ten seconds. It’s button-mashy, but that’s OK because it’s fun anyway.
So I did. Well, I sat there and pretended to, at least. That’s me in the Pikmin 3 themed house that showed up over Spotpass this week in the Happy Home Academy Showcase. I ordered some nice things from it too.
Aside from that diversion, I sold all my turnips and made about 4 million bells. I gave over a million away, because I’m nice like that. Invested in another 6000 turnips for this week, even though I don’t need much money now (my house is fully expanded for a start). I don’t really know why as I’m panicking already I might not sell them.
In town news, T&T has gone, to be replaced with T.I.Y., which incorporates some sort of hostile takeover of Leif’s gardening shop. Poor Leif. It was also fireworks night tonight, but my puny fireworks were a bit disappointing. And I couldn’t burn Redd with them.
Closing in on 60 hours played now. SIXTY. Between this and Animal Crossing, I’m really not going to finish off many other games this year.
I seem to find myself playing mainly online these days. Hunting a monster in a team, regardless of which monster, who the team is, or even what rank everyone is, is always fun. Entering a room and everyone remarking on your rank and then offering to help you rank up is fantastic. I’m HR3 at the moment (but almost HR4), so although it’s still VERY early days, I’ve already been able to help some others reach HR3.
Offline, I’ve reached 5* and just have to capture a Lagiacrus to progress. Well, I say “just” – I find caps pretty difficult.
I’ve also completed my Rathalos armour, which has now replaced my Jaggi armour as my default choice. It’s not much better in terms of defence, but I haven’t pimped it out with Armour Spheres to the level I had with the Jaggi stuff, so I can improve it further.
Animal Crossing: New Leaf (3DS)
Meanwhile, AC has clocked up 90 hours play. Erk.
Sold my turnips for a 100% profit, only to find I could have got 500% the next day. That’s the way it is. Still – at least I made a stack load of bells. Made a load more selling perfect pears “abroad”.
In development news, I’ve built a street clock, a yellow bench, and a fountain, and filled my basement with urinals.
Donkey Kong Country Returns 3D (3DS)
This was one of the free games I obtained from the “So Many Games” promotion. It wasn’t one I especially wanted, but it was either this or Pokemon Mystery Dungeon so I tossed a coin. I have never been a fan of the series – I hated the SNES and Game Boy Donkey Kong Country/Land titles, and Donkey Kong 64 almost drove me away from gaming completely, but so far – only half way through the second level – I’ve been pleasantly surprised. I’m actually rather enjoying it, despite it being pretty difficult already.
Super Mario World (Wii U)
Once Kirby was completed, I returned to this. I’ve now reached Chocolate Island, so I know there’s not that much game left between me and Bowser now!
I’m now fully settled into the town of Cheese, and have planted all the trees and expanded my house a bit. Not that I’m making best use of the space in my house:
But anyway. I’ve built two bridges, a street lamp, and the Dream Suite too. I’ve only used the latter to update my “dream”, and haven’t actually visited anyone yet. I’ve been far too busy making all the Bells.
Although I’ve not ditched the traditional TURNIP FRENZY method of getting rich, I’ve found a much more reliable source of the janglies – perfect fruit. For each perfect pear (my native perfect fruit – no other perfect fruit will grow in your town) I sell at Re-Tail in someone else’s town (providing, of course, pears aren’t their native fruit either) I get 3,000 bells. I have over 40 Perfect Pear trees, giving me 3 PPs every few days. I’ve made over a million bells this way in less than a week.
I still have 5,000 turnips to offload before the weekend though, so I’m hoping for a big price somewhere!