Bit.Trip Presents… Runner 2: Future Legend of Rhythm Alien (Wii U): COMPLETED!

Old_Skool_RunnerAs it turned out, I was still on World 4, and not World 5 as I though. Still, I was close to the end of World 4, and World 5 was indeed the final world, so I wasn’t that far from complete.

Now I’m even less far from complete, having completed it.

I may have mentioned it’s hard. Oh boy is it hard. I’m not sure it actually got harder on the final world (aside from throwing me a bit by changing the graphics, and by changing how some of the enemies appear – some now move when they didn’t before), but that’s probably just as well as it was hard enough already.

I_made_a_new_friend_So many times I had the checkpoint (yes, I used checkpoints) or end of level in sight, but still died before passing them meaning I had to do it all again.

And then for the final level the worst fly in the ointment happens. You have to run from right to left, but the controls stay the same! So A is still Block, where Y would make more sense. Death after death. Not helped by having no idea what to do with the walls you come across (tip: turns out you have to slide-jump through them).

Which all sounds like a complaint, doesn’t it? It really isn’t. It’s a wonderful game which is just very hard. Unlike some games, though, it doesn’t suffer as a result. The short levels and instant restarts stop you getting totally frustrated, and the levels and controls are such that all mistakes, except perhaps the first time you hit something you didn’t see quickly enough, are entirely your fault. Hard but perfectly fair.

I should point out that I’ve not 100%ed it. I don’t have all the gold in all the levels, I don’t have all the bullseyes, and I don’t have all the chests, keys or anything like that. I won’t be trying to 100% it either – I feel it’s really beyond me. I almost 100%ed the first world and that was difficult enough, and although I know it would be a great achievement to perfect the entire game, I don’t think I’d enjoy doing it. Next!

Things I’ve been playing recently

tumblr_n1ad5ghslg1svmpf2o1_400Professor Layton and the Azran Legacy (3DS)

Have I posted about this yet? I can’t remember. It’s the main game-on-the-go-that-isn’t-called-Animal-Crossing on my 3DS at the moment, having started it soon after finishing off Zelda. So far, it’s a slight deviation from previous Layton games, as there are a lot of locations and travel between them. This makes the game seem a lot bigger, but as you’ve the option of finishing up several of the locations in any order (or at least, it seems that way) so it feels almost open world.

In addition, there are millions of downloadable puzzles this time round. Possibly literally. I’ve spent a few hours on those as well.

This_game_is_too_hard._Well__not_this_exact_bit__but_in_general.Bit.trip Presents… Runner 2: Future Legend of Rhythm Alien (Wii U)

In between bouts of Duck Tales (Woo-oo) I’ve been running (ha!) through this. It is so very, very hard. Leaving it for a couple of weeks and coming back is not a good idea, as you forget all the controls. Still, an hour or so’s play and it mostly comes back, and I’ve managed to reach world 4. Or 5? Yes, 5. Which I think might be the final world! The end is in sight!

Best_game_ever.Advanced Lawnmower Simulator Advance (GBA)

Actually, I’ve been playing it on an emulator on the iPhone. There’s one called GBA4iOS which you can install without jailbreaking and you don’t go through the App Store, which makes me think it’s just going to vanish one day, but until then… Advanced Lawnmower Simulator Advance is there.

It’s the best game ever, which of course I would say because 1) it is, and 2) I wrote it. Marvellous.

tumblr_n13xxprbyk1svmpf2o1_400Steel Diver: Sub Wars (3DS)

This nice little FPS in slow motion (submarines aren’t known for their speed and manoeuvrability)  is, for the cut-down version at least, free on the 3DS eShop, and was a surprise offering during last week’s Nintendo Direct.

I’ve not played a lot of it yet, but it seems fun enough.

Bit.Trip Presents…Runner2: Future Legend of Rhythm Alien (Wii U)

Bullseye_Less than four pounds on the eShop? Don’t mind if I do, sir. Especially since I had eShop credit that I didn’t pay for.

I liked the original Bit.Trip Runner, but it was so hard. I never got very far it – not even half way. It looked great and I loved the idea, but it was just too hard.

This is also hard. Not quite too hard yet, and I’ve finished World 2 without as many fails as I was expecting, so there may be hope yet. I’m a bit concerned there are twice as many moves as the original Runner, as I can see later levels becoming something akin to playing Chopin’s Prelude No. 16. Without ever having seen a piano.

Bit.Trip Runner (Wii)

I got internet access back at home this week, finally, just in time for the release of Bit.Trip Runner. I’d played one of the previous Bit.Trip games – Beat – a while back, but found it way too hard. Although I liked the style, I didn’t bother with Core and Void as I thought they’d be too hard too.

With Runner, however, I couldn’t resist. I knew it was going to play like a “big” version of games like Run! on the iPhone and Canabalt, both of which I love. And Runner, too, is amazing.

And hard.

It took me about 40 minutes to clear levels 1-1 to 1-10. Then it took a whole hour to finish 1-11! Now I’m on the boss, who is also hard.

Thing is, the instant-restart (you don’t press anything – you just begin the level again immediately upon death) really pushes the just-one-more-go factor, pretty much forcing you to play again, so it was quite difficult to stop!