Phoenix Wright 3: Trials and Tribulations (DS)


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Case 2 COMPLETE! I still get the feeling something is missing though. Like, not much was made of the broach. But anyway.

I’m finding that PW3 is somewhat more difficult than it’s predecessors, but not because the cases are more complicated, more because the obvious conclusions I come to don’t manifest as evidence I can present. It’s difficult to describe without spoilers, but I knew there was a contradiction regarding the blackmail letter. However, I couldn’t present that, as I had to present something else (which didn’t make as much sense).

Anyway, the game is still fantastic. It is missing some great characters though. Godot is good with his coffee fetish, but where’s the Sal Manela? Where the Moe the Clown?

Phoenix Wright 3: Trials and Tribulations (DS)


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So I’m defending DeLite again now, this time for the murder of the CEO of the security company he used to work for. The investigation was slow going as I’d missed showing one person one piece of evidence, so was stuck for a while, but now I’m up and flying again.

I did have to barge into another courtroom (complete with Payne as prosecutor and a different, but surprisingly similar, judge) to stop them sending Atmey down for theft, as he’d been accused of murder.

Yes, all very confusing!

Phoenix Wright 3: Trials and Tribulations (DS)


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Well, I was right. I think. Certainly, Atmey was found to actually be Mask deMasque, but I’m not actually all that convinced any more. But, that was the end of the trial and Ron DeLite was found to be Not Guilty.

However, that wasn’t the end of the chapter, as Ron has now been accused of murder! A murder which occurred at exactly the same time as the robbery he didn’t commit.

Phoenix Wright 3: Trials and Tribulations (DS)


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OK, so there’s a twist already. Basically, Mask deMasque has been “caught”, but it’s not actually him. It’s someone who thinks he’s Mask deMasque. Which means that Ace Detective Luke Atmey is still my main suspect – not least because, after searching his “office”, I find he’s trying to become famous for, well, anything. I’m betting he created this character Mask deMasque so he could then “capture” him, making him famous. Or something.

Apparently one of the treasures stolen by deMasque was the “Jewel of Emanon”. Emanon being “No name” backwards. Hmm…

Also, there’s been a lot of flashbacks and plot filling relating to Maya, Maya’s mother, Pearl, and the Kurain Village in general. I expect some sort of tie-in (aside from the stolen urn) at some point. Perhaps with Misty Fey (Maya’s mum) returning? We’ll see!

Phoenix Wright 3: Trials and Tribulations (DS)


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Hurrah! Case 1 WON! I’m surprised, actually, that nothing more was made of the umbrella that Doug was holding, as it was very much like Dollie’s… anyway.

So Case 2 then. So far, I’m convinced the Ace Detective bloke (“Luke Atmey” – ha!) is actually the same person as Mask deMasque. The urn (Mystic Ami’s urn, from Phoenix Wright 2) has been nicked, and Adrian Andrews is back too. Not a murder then? Well, yet…

Phoenix Wright 3: Trials and Tribulations (DS)


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This isn’t really a suitable game to play in short bursts. It certainly isn’t how I played the previous two in the series, anyway, but for some reason I’ve only been grabbing 30 minutes here and there. It’ll make the game last longer, for sure, but it’s also making remembering facts so as to find contradictions somewhat harder. Maybe I need a notebook?

Wait! Make the next game have a built-in notebook like in Hotel Dusk! Genius!

Anyway, I’ve got Dollie (not Dottie as previously reported) on the run now, having tied her to a previous murder. Can’t be long before I’ve “won” this case then, yes?

Phoenix Wright 3: Trials and Tribulations (DS)


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Yes, it is going very slow. Partly because I’m not playing for long each sitting, and partly just because that’s how the game is.

Still great so far though! Phoenix has been dropped in it a bit by his girlfriend Dottie, who was supposed to be defending him but ended up making it worse. Mind you, I’m with Mia in that she was clearly pretending to cover for him, and now she’s lying.

Mia doesn’t like her either, as she isn’t too keen on the way all the men in the courtroom are fawning over her…

PW3

Phoenix Wright 3: Trials and Tribulations (DS)


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Hurrah! It’s Phoenix Wright!

Playing this was very odd. Firstly because it’s exactly like the others in the series -the same art, sound and even characters. Secondly, because the first case is set before the first game, with me as Mia Fey (who is killed at the start of the first game) defending a young Phoenix. It feels very strange, to say the least.

I’ve not played much yet, though, just enough to get through the first two testimonies. I kept failing on the second one, because I forgot to re-press on one statement and choose the other of two options open to me. Tch, eh?

Sonic Rush Adventure (DS)


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It would appear that my upgraded water bike thing (that’d be “jetski” then) still isn’t nearly fast enough to beat Johnny the Torpedosharkrobot for the remaining Chaos Emeralds.

So, I won’t be getting them any time soon then.

Sonic Rush Adventure (DS): COMPLETED!


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Phew! It’s about time I completed another game. Haven’t completed one in weeks! So there was just one more set of levels (well, aside from repeating a few hidden ones to pick up items I’d seem previously but it wouldn’t let me collect) – the pirate’s base in the old ruins. It was pretty easy, and the face-off with Captain Whisker and Johnny was alarmingly simple.

Of course, there was a reall boss after that – a giant robot thing – who was also easy.

Now, it’d be nice to go and collect all the Chaos Emeralds, just the last three are plainly impossible. I have, however, upgraded my water bike, so that may help matters.

Sonic Rush Adventure (DS)


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I think I may have done a couple of levels in the wrong order, as the ice level I’ve just finished was not only much easier than Sky Babylon, but also before it in the Stage Select list. The boss was bizarre – a giant metallic whale you smack on the nose before jumping inside and finding what looks like it could be a huge tonsil and smacking that too. Amazing.

It’s also “nice” to see The Laws Of Platform Games in full effect, what with the ice level and all. Now all we need is a mine cart level! Even Super Paper Mario had that.

Sonic Rush Adventure (DS)


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Bumped into Johnny The Torpedo Shark Robot Thing first of all, but couldn’t beat him. He gets far too far ahead right away, so launching stuff at him doesn’t work (they don’t hit him), and I can’t boost to catch up as he’s too fast. So I gave up on him.

Instead, I explored another couple of islands, and then stumbled across Sky Babylon, which was actually pretty difficult with lots of electro-floor insta-deaths and precision jumping. I found a problem with the jumping too: When you move right, the “viewport” of the screen adjusts to move Sonic further to one side of the screen. This is to allow you to see a bit further ahead when moving at speed. However, if you jump just a little to the right, say, then stop, Sonic appears to jump up, right, then left on his own, before moving to the right again as you stop. Of course, he doesn’t, but it makes difficult jumps harder than they need to be as it feels like you’re been blown backwards.

But finished it in the end, and the boss was pretty ace too, so it wasn’t all bad.

Sonic Rush Adventure (DS)


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Didn’t play for long as my battery started to go flat. Did find a few more islands, and redid an earlier one to get some more Bronze Material so I could build a hovercraft. Well, so Tails could build it, but anyway.

With that, I found a couple more islands, and can see where I need to go next but didn’t actually attempt to get there due to the battery thing – you don’t want to be losing your game because the power goes off, do you?

Sonic Rush Adventure (DS)


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After complaining about the backtracking and repeating levels thing on this game in ugvm, I got a reply saying that you don’t need to redo levels so much, if you explore the map and find hidden islands, and do those instead.

So, armed with that advice, I set about finding hidden islands, which did indeed provide a larger quantity of Material needed to build things (in this case, a radio tower) than the proper “story” levels. I had to redo a few of them to get enough, but they’re easier and shorter than the story levels, so that wasn’t really a problem.

Hurrah, eh? That means the game instantly stops being crap and some of my former faith in the Sonic series has been restored! Only some mind – there’s still all them horrid 3D ones…

Anyway. So with the tower built, and Johnny the Shark beaten a further three times (I have four Chaos Emeralds now), I found the next story island, the Ghost Ship one. And killed the far-too-easy boss at the end.

Sonic Rush Adventure (DS)


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I have come across a major, irritating, and almost game-breaking problem with this game today. I couldn’t progress yesterday as I needed to build a new boat. But I couldn’t build a new boat as I didn’t have enough of the required Material.

The solution? Play levels I’d already played before. Again. And again. Until I’d collected enough to carry on. How annoying!

Then I had to race a shark on sea bikes, and got a Chaos Emerald for my trouble.

Finally (for today), I completed another island and the squid boss, and then bumped into both Eggman (or not?) and Blaze the Cat. Look Sega – STOP PUTTING YOUR STUPID CHARACTERS IN SONIC GAMES. Sonic games should have Sonic, Eggman, and perhaps Knuckles and Metal Sonic. THAT IS ALL. No, not even Tails.