OK, who thought this would be a good idea? Taking a game I sank well over 100 hours into on the 360 and releasing it for the iPhone. For £2.99. Idiots.
So I bought it. And, although the interface is a little different, and the graphics are nearer the DS than the 360, it’s the same horribly, horribly addictive game. Only now you can’t escape it as it’s in your pocket. Gah.
With my lovely new iPhone now here, and I’ve had just over a week to play with it, I’ve loaded it up with a few games. Here’s what I’ve been playing:
Flight Control It’s only 59p, but it’s addictive like crack. The idea is (as will all the best games) simple – direct aircraft to the matching landing strip. You’ve got fast planes, slow planes, and helicopters, and you draw their flight path in. If they crash, game over. Great fun, hard, but with One More Go Factor 10.
Scramble Like Boggle. Only free. I’m rubbish at it, but still keep playing.
The Secret of Monkey Island My most expensive iPhone game so far at £4.99. It’s a remake (or rather, a reskinning) of the original game. I’m not very far in yet, mainly because I’m lost but also because getting used to the fiddly (at first) controls took ages. Looks great though. And it’s a “talkie” version!
Sonic the Hedgehog I now own this for 8421654 different games platforms and 756467364612 times in total. I’ve only played one level so far though!
Tap Tap Revenge 2 Like Phase on the iPod, which in turn is Guitar Hero for the instrumentless. But it’s very good. The shaking moves are a bit hit and miss though, and although there are loads of free tracks for it, most of them aren’t ones I’ve heard of.
Dance Dance Revolution 59p! It was on sale so I bought it. It’s quite good fun, but a bit disappointing that there are only Konami tunes on there.
Harbour Master Like Flight Control, only with boats. It’s a bit more different than that, but it still have the same addictive qualities. Made a bit harder as you have to manoeuvre the boats out as well as into the harbour.
Railroad Madness Reasonably good puzzle game made fiddly because you can’t rotate junctions clockwise and anticlockwise.