Tales of Monkey Island: Chapter 5: Rise of the Pirate God (Wii): COMPLETED!

And that’s the 5-part series over and done. Sam & Max Season 2 can’t come soon enough!

Although the final part was great (as always) in terms of story, it was horribly broken in terms of graphics. Many people have commented that the Wii ports of Monkey Island have all been affected by bugs, stuttering, poor sound, and so on, but aside from a bit of judder on Chapter 1 when changing scene, I’d not noticed. In this one, however, it was awful. The first time I went through the rift (as a zombie) onto LeChuck’s ship, I was entirely invisible – aside from my hook. The second time, as a full human, I was visible, but my hook was visible along with the hand it was supposed to be replacing! And the jerking! Stuttering! Pausing! Gah!

Thankfully, it was only cosmetic and didn’t really spoil my enjoyment. An excellent series, overall. More, please!

Tales of Monkey Island: Chapter 5: Rise of the Pirate God (Wii)

Finally, after months of waiting (well, two months) Nintendo actually decided to make this available on Wii Ware. Why there was such a huge gap between 4 and 5 when previous chapters were so much closer together, I have no idea.

I’ve played for about an hour and a half so far. I’m dead, following the previous episode, and am trying to get my way out of the afterlife. I’ve just managed to obtain the voodoo spell necessary to achieve this, but I think I need to capture the mini pyrite parrots from the treasure hunt area, and I can’t. They just keep flying away!

Tales of Monkey Island Chapter 4: The Trial and Execution of Guybrush Threepwood (Wii): COMPLETED!

And breathe! That has to be one of the longest game titles ever!

It was new on WiiWare last night, so I downloaded it. Played it a little then, but mostly today – and completed it. I was the shortest of the chapters so far, taking me just two and a half hours to complete. All the other chapters have taken between 5 and 6. However, this was the first one I’d not got stuck on at any point.

I can’t really say much about the story, as it would be full of spoilers, but I can say it was at least as enjoyable as the previous episodes. And Stan is ace.

Tales of Monkey Island: Chapter 3 (Wii): COMPLETED!

Started on Friday night, played over the weekend and completed today. Not much to say about it really, except it was another funny, well written episode. Roll on Chapter 4!

Tales of Monkey Island: Chapter 2 (Wii): COMPLETED!

Thankfully, having completed chapter 1 last weekend, I didn’t have to wait long for chapter 2 – it was out on WiiWare yesterday!

Played it a bit last night, than completed it this morning. Like chapter 1 it’s a bit short, but then it is a chapter, not a full game.

It was great, anyway. A little harder than the first one, as I got stuck a couple of times, but it was just as good.

Tales of Monkey Island: Chapter 1 (Wii): COMPLETED!

I downloaded this WiiWare game a while ago, but only got round to playing it yesterday. And then completed it today. Yeah, it’s pretty short. But then, it’s by Telltale Games – who did the Strong Bad games I’d played previously – so I wasn’t really surprised.

It was pretty good too. Reports on the Wii version had it down as a horrible jerky mess with broken audio and crap graphics, mainly due to the compression necessary to squeeze it onto the Wii. I knew this before buying it, but since the thought of playing the PC version made me physically sick, I thought I’d risk it. Thankfully, there was nothing game-breaking – just a bit of pausing and stuttering when changing scene sometimes.

And it was pretty funny too. I especially liked the Wallace and Gromit reference – surprisingly subtle when you consider Telltale also do the Wallace and Gromit point-and-clickers…