NiGHTS: Journey of Dreams (Wii)

Hmm. I don’t know what to think. On the up side, it’s more varied than the original game, with several missions for each level (such as save the Nightopians, a boating mission, and so on). On the down side, they’re not great.

I think if this had been a Dreamcast game, it would have been a winner. Sadly, games have now moved on from collecting things as you steer a boat.

Anyway, I’ve done all of the first set of missions for Will, tried (and failed to beat the boss at the end of) the first mission on the second level for Will, and done the first mission and boss on the first level for Helen.

NiGHTS: Journey of Dreams (Wii)

I played the original Saturn NiGHTS last year when I was having a Saturn Game Playing Phase, and was shocked at how badly it had aged. I could forgive the graphics, but the gameplay was dull, shallow, repetitive and simply not fun.

Which meant I was sceptical about a new Wii version. And, sadly, it seems I was right to be. It’s the same. Of course, I shouldn’t really have expected anything else, should I? What I did expect, however, was some lovely graphics. Unfortunately, those on the Journey of Dreams, so far at least, have been sub-Dreamcast standard.

Seriously – Sonic Adventure looks a generation ahead of this. The “Dream Gate” area (new to this version) is especially poor quality, with dreary textures and jagged edges. Oh Sega, once again you have broken my heart!

Of course, I have only played the tutorial, the Dream Gate, and the first level (and boss), so things may improve, but this isn’t the way to get me interested…