One Piece Pirate Warriors 4 (PS5): COMPLETED!

Not that long ago I picked up One Piece Pirate Warriors 3 on the Switch because it was cheap and I was after a fun musou game. Turned out that, despite not knowing anything about One Piece, it was really rather good. So, when the sequel was cheap on PSN and I’d just bought a second PS5 controller, I thought I’d pick it up.

It’s more of the same, really. There’s a few different story arcs, characters who were not in the previous game, and a new skill upgrade tree method which is easier to make use of this time round, but ultimately it’s a prettier looking (thanks PS4), faster loading (thanks PS5) expansion to Pirate Warriors 3.

As before, I played it from start to finish with my daughter in co-op. Well, aside from the few levels which are bafflingly single player only despite there being a second AI character that could be player 2 in each of them. We also completed all 120+ of the “treasure mode” scenarios, which are vaguely analogous to the Adventure Mode in HYRULE WARRIORS, and I even unlocked every single trophy, which is pretty unheard of.

It’s mindless and mashy and repetitive, sure, but it’s also a lot of fun.

One Piece Pirate Warriors 3 Deluxe Edition (Switch): COMPLETED!

Bought simply because I saw it for £9 and thought, even if it’s HYRULE WARRIORS’ rubbish cousin, it’d be a fun musou game for a bit in two player, and you know what? It was! Fun, I mean. Not rubbish.

OK, so I have no idea what One Piece is about, have no affinity for the characters and stories shown in the game, and it isn’t as slick or clever as either Hyrule game or Fire Emblem Warriors (even though it’s the same team that developed it), but it’s still great, mindless, button mashy smacky fun. It doesn’t actually matter that neither myself or my daughter recognised anyone in the game, because it’s simple to play and actually, who they are have no relevance to the gameplay anyway.

We’ve done the story, and there’s a lot more to unlock, but for £9 it was a bloody bargain,