All sorts of things (Wii)

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I’ve been playing quite a few different things on my Wii today:

I’m up to level 6 (although I’ve not done all of the lettered variants on previous levels) now, and although I can get it down to just a few blocks each time, I can’t complete it. It gives me too few of each colour, and insists on giving me colours I’ve already removed all of, which is annoying. It seems I can only do it if I fluke it, or I get a Bonus Time or something.

Mayhem in Monsterland
The jumping is really annoying me now. Why can’t I map jump to a button instead of up? It just doesn’t work often enough, and as a result I died a lot from not jumping properly. Which is a shame, as it’s a pretty nice game otherwise.

Mario’s Super Picross
I’m onto Level 10 now. This game has kept me going for quite a while, hasn’t it? I’ve dipped in and out for months and months now. I have only 8 or so puzzles remaining now though.

Pit Crew Panic!
That’s it. I’ve had enough. As soon as I realised it isn’t a game, but a drag-and-drop simulator crossed with a Game and Watch, I stopped liking it. It’s quirky and sort of fun, but it’s not great really. So off onto the SD card it goes. Bye!

Pit Crew Panic! (Wii)

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I think this video I made more than explains the game:

If it doesn’t, then I don’t know what more I can say. I am, however, more than a little confused as to why there are just 6 different things to fix, when the trailers show way more. You seem to accumulate “cog points” (or something), but I can’t find a use for them. I thought perhaps they’d unlock stages, but no.

Two player versus (“Abnormal”) mode is quite good fun, even if you both have control of the (single) camera.