Over the last week I’ve been chipping away at two things – getting myself up to Level 50 (I’m not there yet, but I’m up to about 49.5) and to 100% the game on Insane Mode. Which I did today! Excellent!
It also puts me at 709th in the world 🙂
It seemed shorter and easier than the previous episode (particularly the walk-over of a final boss), but it was still great. There was less to-ing and fro-ing than last time, which was a big improvement. It seemed to come at the cost of loading times though – it takes TEN MINUTES to load the game, which is utterly ridiculous!
This time on Insane Mode. It was hard, very hard, but the game got much easier towards the end and the final boss was really easy. Now for 100%! Again!
This, aside from a few iPhone games, is pretty much the only thing I’ve played in the last week. Oh, and some Xbox 360 demos. Erm, anyway.
This is mainly due to my Wii being deader than a dead thing, so no Animal Crossing, Super Smash Bros Brawl, or MadWorld for me.
Thankfully, Shadow Complex is still aces. Hard, since I’m still playing it on Insane Mode, but aces. I’m now up to the point just after rescuing Clare and sending her off in the jeep. Now to collect all the suit upgrades!
Bought this earlier in the week. Well, it was rude not to, wasn’t it? I already own it for practically every other format it has ever come out on, so I sort of had to.
It’s actually my least-played 16-bit Sonic game. That’s probably down to it being the last released though, coupled with the fact I usually played it locked-on to Sonic 3. It’s still excellent, however, but does feel a little short without Sonic 3 in there. It’s probably quite a bit shorter than Sonic 3 is too, actually.
So I completed it with Sonic, and all the Chaos Emeralds, then started again as Knuckles and am up to the end of Flying Fortress Act 2.
I’ve not posted a lot here in a while. It’s mainly because I’ve been glued to Shadow Complex. Having completed 100% a few days ago, I started again on Hardcore mode, and today completed it 100% again. And I’m going to go straight back in and start it on Insane next.
Yes, it really is that good.
Here’s me at the top of my friends leaderboard:
Yes, I am best.
What a great game! It’s just like Metroid or Castlevania in structure, only in a near-future setting and in 2.5D.
It took me just over 6 hours to complete, and I enjoyed every minute of it. Part of the appeal of these sorts of game comes from starting off weak and useless but building your powers and stats up to become unstoppable – defeating with ease the baddies that previously seemed indestructible. Another thing I like is the OCDness of it – collect everything, visit everywhere. Get 100% on your skills and stats. I’ve completed the game, but I’m not there yet so there’s still plenty to be done!
Two of my most favourite games serieseses ever: Castlevania and Metroid. Why do I mention them? Because Shadow Complex is just like them!
OK, so it’s more modern day, and there are no aliens or vampires (yet, at least), but it’s the same mazey, upgradey, shooty platformy aceness! Hurrah!!
It’s Kikstart II! Only new! And shiny!
Absolutely loved this tonight. Managed all Golds so far, and I’m one level from finishing Easy Mode. Addicted already.
I powered up my 360 for the first time in what seems like forever just to download and play this yesterday. I didn’t play for very long, but then today I completed it.
Not that I really expected any less, though. I mean, it’s a pretty short game. I just didn’t expect it to be quite so easy, that’s all. Inly the final boss was any sort of challenge, and even he wasn’t too difficult.
But it looks amazing, and it plays great too. Like a slicker, quicker, prettier version of the arcade game. Which, of course, is what it is. Well worth the 800 points, I thought.
Yes, I know I already own this seventygillion times. And yes – Megadrive Ultimate Collection, which contains this game, was even in my 360’s drive at the time. But still I bought it from XBLA, and of course – I completed it.
With all the emeralds (got the last one in Marble Garden 1, if you care) too. And no Tails. He’s rubbish and needs hot metal things rammed through his face.
I’ve not had time to update this week, but, unusually, I’ve managed to play a fair amount.
Apollo Justice (DS)
Still plowing through the second case. I’ve started cross-examining the accused’s girlfriend. I think I know what the story is, and who did it, and why. Hurrah!
Animal Crossing (Wii)
Same as it ever is, really. Played for about 20 minutes each day, just pottering round Cheese; a bit of fishing, some fossil collecting, weeding, chatting to the other residents, and that sort of thing. Also had a visit from The Rev on Friday night, and he left me some fruit. Thanks much!
Swords and Soldiers (Wii)
Stuck. On the third (I think?) mission of the Chinese campaign. Bah.
Bionic Commando: Rearmed (360)
With my 360 back, I bought this as it was on offer this week at 400 points instead of the usual 800. It’s pretty good, actually, although I have started several levels I’ve been unable to progress in as I keep hitting dead ends. And it’s hard.
Assorted Xbox Live Arcade Games (360)
On the ugvm group, there’s a competition running to find who is the bestest of the best at a range of 360 games. I had a go at getting up the leaderboards on Frogger, Geometry Wars 2, Marble Blast Ultra, Pac-Man CE and Track and Field. I didn’t do well. Boo!
I actually bought this when it came out a couple of weeks ago, but haven’t mentioned it here for some reason. So far, I’ve got most of the jiggies in the first world, and two in the second. And opened the third.
Not really enjoying it as much as the original. There’s too much back-tracking and jumping in and out of worlds. I know there was a bit of this in the first one, but, like the collecting, it’s taken to new depths of rubbishness in the sequel. It isn’t rubbish – just not as good.
It turned out I didn’t have a lot left to do in the game. I wiped out the last of the evil mimes with invisible items, then killed the last of the, uh, robots, fully upgraded my weapons, and then set off after the end of game boss.
Who was actually pretty easy to beat. He took a fair while to take down, but I had so many items that even when he got a few full unblocked attacks in I didn’t suffer much.
And then the achievements just rolled in. It’s odd, that you get two achievements in the first 10 minutes of the game, then 6 or 7 in the last 10 minutes of the game. And none in the middle (well, unless you’d read them first and realised you had to defeat baddies in certain ways).
Overall, a funny but actually quite clever and original game with an unusual battle system. It’s a bit repetitive, but it wasn’t too long a game so it was over before that grated. Well recommended, and with hindsight, 1600 points probably wouldn’t have been too much to pay for it. I’m happy to pay that much for Episode 2 now, at least.