Legend of Zelda: The Minish Cap

Went off to my first “dungeon”, to get the Earth Element. For some reason, it looks like three purple drops of water, so that doesn’t make sense. Anyway, the dungeon was the usual Zelda dungeoning affair, with Small Keys and chests and switches and a map and a compass and stuff. Killed the “mid-boss” and got a Gust Jar – a new weapon for Zelda games. It sucks stuff up. Nice.

Finished off the main boss too, and went back to the Minish Village, where I was sent off to find another Element. Went via Hyrule Town and bought some stuff, got given a Kinstone bag, and found some Kinstones. You meld them with other Kinstones that people have, and things happen (new places open, chests appear, etc.). Started up Mount Someplaceorother, but didn’t get very far before I got stuck and went back to the town. There are billions of Minish-sized holes and paths in the town, but I haven’t found out anywhere to shink down yet (except in the Shoemaker’s house, but then you can’t leave as a midget).

Legend of Zelda: The Minish Cap

Next in line to play is this. I bought it just after Christmas, and only opened it today. Graphics are nice, better than Link to the Past, even. So I go to the Picori Festival, and to Hyrule Castle. And shock! Something bad happens to Zelda and Link is sent off to help her. I wasn’t expecting that!

Off to the Minish Woods I go, killing some stuff on the way, and saving what looks like a legless bird, but is actually a talking hat when I get there. Is this the Minish Cap from the title? Probably. A tree stump coupled with this hat (who is called Ezlo and will no doubt be as annoying as Tingle and Navi were) shrank me to the size of a pea, and I went into the Minish Village. Couldn’t understand anyone, but a Jabber Nut solved that.