deKay's Lofi Gaming

Dragon Quest Heroes: Rocket Slime (DS): COMPLETED!

Finished working my way through the airship, and then fought Slival in his tank again at the end. Since he has no crew, he’s really easy – especially if you go over to keep him busy while your crew hammer the tank. After that was Don Clawleone, who was pretty easy to beat, but then he turned into The Dark One, who was a giant dragon tank thing. Erk! Tankfully (oho!), Slival joined forced with me, and we merged our …

Dragon Quest Heroes: Rocket Slime (DS)

Up to 84 slimes rescued now, and I think I must be nearing the end, as a giant airship has appeared with Don Clawleone on board. Yes, that’s another pun right there. I’m still missing slimes on earlier levels, though, and I can’t find the two on Forewoods anywhere. I’ve searched the entire map, and even defeated the boss and tanks again just in case. Tch. Have fought the first tank on board the airship, which was pretty easy. I …

Dragon Quest Heroes: Rocket Slime (DS)

Saved all my family today – my sister first (after three tank battles in the Backwoods), and then my parents. The puns don’t stop in this game, you know. Like one of the tanks I fought today: it was called “Fort Knight”, and had the tagline “Not too weak”. GONG! It seems I can now do recipies too, having saved Krak Pot from the volcano. This means I can make use of my hoarding by mixing items to make more …

Dragon Quest Heroes: Rocket Slime (DS)

45 Slimes GET! I’m slightly addicted to just collecting, well, stuff. Items, baddies, boxes, etc. I keep getting them and dumping them on the train, rather than using them and progressing any further into the game… Also, I really should read the manual, as I didn’t realise you could cycle the order of the items on your head using the R button. This made one of the puzzles somewhat easier. Upped the HP of my tank a bit, and loaded …

Dragon Quest Heroes: Rocket Slime (DS)

Am I keeping track of the number of slimes I’d saved? I can’t remember. Anyway, I’ve saved 35 after today’s play, which is (I would predict based on the number of “spaces” to fill) 35% complete! Hurrah! Really into this now. I went back to Forewood Forest and have some more tank battles and saved some slimes, then progressed to the volcano level and did the same. One of the tanks I fought made me laugh, as it was called …

Dragon Quest Heroes: Rocket Slime (DS)

Ahaha! It’s clicked! I see the point of the game now: it isn’t just about exploring places and smacking baddies and collecting stuff – you get a huge hulking great tank and have giant tank battles! Amazing scenes! And I had my first tank battle today, as well as rescuing some more slimes for my town. Really getting into this now. Hurrah!

Dragon Quest Heroes: Rocket Slime (DS)

Rescued another slime person thing, and generally got a bit lost. I’m not actually all that sure I’m enjoying this yet, but then, I haven’t played it much and as such it’s a bit early to make any decisions. I also don’t seem to be able to kill the “digging baddies” in the mine thing I’ve found. They just get dazed for a bit, and then all their chums gang up on me – I had 9 of them surrounding …

Dragon Quest Heroes: Rocket Slime (DS)

With Touch Detective out of the way, it was time to move on to yet another DS game. And it isn’t exactly what I was expecting… I thought, considering both it’s pedigree and reviews I’ve read, that Rocket Slime was going to be an RPG. But it seems that it isn’t. It’s a sort of arcade adventure with puzzles, not unlike Zelda, but with a little bit of Pokémon mentality chucked in. My character (the big blue slime on the …

Lunar Dragon Song (DS)

With KOTOR out of the way, I decided to start on another “long” game. And I chose this – Lunar Dragon Song. And I wish I hadn’t. I’ve only played it for 40 minutes so far, and it has already irritated me beyond belief. The graphics (specifically, the menu, item and text fonts) are awful, you feel like your character is walking on ice, and if you try to run anywhere (and you want to, as you walk so slowly), …

Broken Sword: The Sleeping Dragon: SLAYERED

The wine puzzle was obvious once I’d read George’s notes. Thankfully – I was feeling stuck. I then had another annoying Sam Fisher moment, and found the Templars hiding. They knighted George, and gave him the Phi stone, to go with his Omega and Alpha stones. On returning to the “gang”, the location of Susarro was figured out (the exact location, that is) and it was off to Eygpt. Another sneak-past-the-guards section later, and we were inside the Armillary, where …

Broken Sword: The Sleeping Dragon

Wandered around outside as Nico, solving another crate puzzle (or rather, the same one again), and got myself a card. I then went back inside and got it validated, and it was into the basement. Walked through it a little, and then a shadow appeared… …and play swapped to George, trapped in a laundry room. Bashing open the door, I find myself in the basement too. Where George and Nico meet up again. Found Bruno, although Susarro is with him, …

Broken Sword: The Sleeping Dragon

I made it past the guard who I couldn’t make it past last night (mainly as I was going the wrong way), and had a crate puzzle to deal with. My favourite. This was made harder as you had no way of knowing what you were supposed to do, but I managed it by accident. It turns out you have to push a crate to one position, and stand on it. You can then reach a ledge that you can’t …

Broken Sword: The Sleeping Dragon

Um Bongo, Um Bongo, they drink it in the Congo. They also have vast underground labyrinths with annoying crate-pushing puzzles and irritating play-for-seconds, load-for-minutes gameplay. And yet another video game cliché – the rotate mirrors to deflect beam bit. But anyway. Those out of the way, and a spikey death avoided, I gained the Alpha Key to match my Omega Key, and it was back off to Paris to find Nico’s flat ransacked and Bruno kidnapped. And the news that …

Broken Sword: The Sleeping Dragon

Got George into the building Bruno tracked down. And lo – it turned out to be the same theatre that Nico had entered previously. I rescued her (which involved dropping sandbags from a lighting gantry onto a baddie’s head, as expected). I have to admit, there aren’t really many surprises yet in this game. Then I broke open a safe, stole a couple of artifacts, found one of the ‘power sites’, discovered George has some hiddern power, escaped from the …

Broken Sword: The Sleeping Dragon

After giving some pants to the fortune teller woman, I soon found the local Glastonbury pub on fire, so rushed in to save a bloke who turned out to be Bruno. Then it was back to Paris, where Nico had been let out of jail. Some wandering round, and some breaking and entering (which was the old newspaper-under-the-door-and-wiggle-something-in-the-lock-and-the-key-falls-out trick), later, and I was in possession of a DVD. The video on the DVD was the programmer bloke retelling his discovery …