I’m an F1 fan, and there have been very, very few good F1 games. Geoff Crammond wrote most of them (without an official merchandising licence, too). The trouble used to be that they weren’t remotely realistic, and now they’re far too realistic. Crammond hit the sweet spot when the hardware was good enough to give you a decent impression of driving a car, but not enough to simulate the real physics of an actual, 200mph, 0-100 and back again in five seconds, F1 car. You need the reflexes of a hummingbird to drive one of those things, and for us mere humans that’s actually a lot less fun than caning a virtual Mini Cooper at its absolute limits round Maple Valley.

I don’t think I’ve ever played a FIFA game. Funny old world, isn’t it? For 90% of the population (approximately-ish, more or less, give or take, roughly, ballpark figure) it’s their only experience of videogames.

Good call with Flashback. That’s class.