deKay's Lofi Gaming

Celeste (Switch): COMPLETED!

No, not the same game again. You see, the game Celeste that most people know, and the one I completed already, isn’t the original Celeste. No, that’s a PICO-8 game which I’ve played before on my PocketChip handheld. I think I completed it too, but I have no record of doing so on this diary so I’ll have to assume I didn’t. Anyway, the original game was much simpler, with no story, 8-bit style graphics, and each screen is literally …

Celeste (Switch): COMPLETED!

I’ve seen a lot of people praise Celeste since it came out. Many of them saying it’s the best of the “stupidly difficult platformer” genre, which is presumably also populated with games like VVVVVV, Super Meat Boy and Slime-san. But, although I’ve liked some of those games before, I wasn’t sure I wanted another. Then Celeste was on sale of nearly-free, so I got it anyway. And it’s good. Really it is. The pixel art is nice and the story …

Alwa’s Legacy (Switch): COMPLETED!

After enjoying Alwa’s Awakening so much, and it was actually Alwa’s Legacy I’d originally intended to play until I realised Awakening came first and, well, existed, of course I was going to jump right into Legacy afterwards. It is, basically, more of the same. You’re still Zoe, you still have a magic staff, and you can still use your three powers – shoot a lightning bolt, create a block and create a bubble. This time, however, the graphics are all …

Lair of the Clockwork God (PC): COMPLETED!

After Devil’s Kiss, this was the Main Event. A new Ben and Dan adventure game, and long awaited followup to Ben There, Dan That and Time Gentlemen, Please. Unlike those games, there’s a whole load of platforming mixed in with the point-and-clickery, as Dan has decided exciting indie platformer adventures are the in-thing, and Ben’s insistence on examining everything and refusal to jump even the smallest amount both clash and co-exist in a unique hybrid of styles. But it’s not …