I’m going to be showing some students how to create interactive fiction with Inform 7. The first task for them will be to replicate this two room puzzle:
>get key
Taken.
>open door
It seems to be locked.
>open door with key
You unlock the wooden door
Maybe you could get them to do some logic that lets a player use “open door” as a viable command if they already have the key? (Not that I’ve ever used Inform 7, so that might be trickier than it sounds…)
Oh of course – that’s pretty simple, but purposefully left out. The aim is to get a very basic, no-frills game that shows the mechanics of an IF game before they create their own. They don’t even know what IF is yet, let alone how to write it!
I got 0 out of 0, apparently. I was expecting an achievement and some gamer points at the very least!
Scoring will be optional for the course. If it makes you happy you can have a big gold star on me?
>get key
Taken.
>open door
It seems to be locked.
>open door with key
You unlock the wooden door
Maybe you could get them to do some logic that lets a player use “open door” as a viable command if they already have the key? (Not that I’ve ever used Inform 7, so that might be trickier than it sounds…)
Oh of course – that’s pretty simple, but purposefully left out. The aim is to get a very basic, no-frills game that shows the mechanics of an IF game before they create their own. They don’t even know what IF is yet, let alone how to write it!