Metroid Fusion

Metroid Fusion


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OK, so it’s more linear than Zero Mission. In a way, that’s actually a good thing. I did spend a fair amount of Zero wondering where the hell I was supposed to go next, so actually being told this time around is a good thing. Probably.

I’ve done the bit at the beginning, and found and fixed the five atmospheric controller thingies, and then got into Area 2. I have the Charge Beam, Morph Ball and Power Bomb so far, and have seen the SA-X once too. I suspect I’m about to run into it properly next.

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