Uh, it’s just like Burnout Takedown on the Xbox, isn’t it? Well, the demo is at least. Yeah, so it looks a bit prettier, but it’s still in speedyfastblur-o-vision. I played the demo twice, and the level you play seems to have a few bits where the road branches a little (more so than just either-side-of-a-barrier like in older Burnout games), and the idea is to keep extending your time by causing takedowns. It was fun and everything, but I’m not sure it’s that much of an improvement over Takedown. Or Burnout 3, in fact.