Ridge Racer 6 (360)

Ridge Racer 6 (360)


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It’s cheapy-cheap at Play, which is where I got it, but then realised I could have saved 15p by buying from Play-Asia. Bah. Make not the same mistake!

I didn’t really know what to expect. All of the other Ridge Racers have left me cold, and the DS version is one of the worst games ever created, but this, is actually pretty good. In fact, it’s not far off Outrun 2 good. Well, it may perhaps be 75% of the game Outrun 2 is, as it lacks something, but it’s still not bad – especially for just £17.99!

So I’ve completed the first “area” in the bottom left, and am mostly progressing right-wards across the map. I’ve unlocked two new cars, including the Kilik Starnose. Yes, really. I’m having a hard time adjusting to the Ridge Racer style of drifting around corners, as it’s not the same as in Outrun 2, and you don’t have to brake slightly before beginning the slide – which I keep doing and then losing speed.

The tracks so far are very, er, shiny, and the lighting effects are excellent, so everything looks nice and stuff. It just doesn’t feel quite as ACE as Outrun 2. Perhaps it’s the lap thing, rather than the “open” track?

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