Fallout 3: Broken Steel (360): COMPLETED!

Fallout 3: Broken Steel (360): COMPLETED!

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After around 12 hours play (yes, I got a bit distracted for a few missions, as usual), I completed Broken Steel. The level cap increase is great, and the addition of the new baddies have made the game hard again (only the Deathclaws ever gave me a challenge once I hit level 20 – and even then only in packs). The Feral Ghoul Reavers, though, are more than a bit hard, are they not?! Even with a weapon that does 100 damage, they take a good 15 or more headshots to take down!

I’m now on Level 24, I think, and have already lapsed back into the whole OCDness of The Wasteland. Every item, bar the very useless, but be picked up. As many weapons as possible – even those I’ll never use – must be carried at all times. And now I have a use for the cameras and sensor modules my inventory management has never been such a mammoth task. But yes, I love it.

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