Goldeneye 007 (Wii): COMPLETED!

Goldeneye 007 (it’s important to add the 007, apparently) was another of those games I picked up cheap from Morrisons just after Christmas. I’m not sure why I chose to play it, but I did. And it was surprisingly good. Was? Yes, because I completed it. It was quite easy and short.

Bad points first, then. The default controls (with the remote and nunchuck) are rubbish. Thankfully, I have a swanky black Classic Controller Pro, and that works much better. Secondly, Pierce Brosnan has been replaced with cardboard actor and presence-less tool Daniel Craig. He’s so useless I found myself siding with Trevelyan, and was actually a bit disappointed that I had to kill him. Oh well. Finally, the use of the smart phone to hack and photograph was woefully underutilised and could have added so much more to the game.

Thankfully, none of that was really very important, and I enjoyed pretty much the whole game despite them. Even the took-me-by-surprise QTE bits, which I really had no idea were in the game. The action was fast, I didn’t get any slowdown, and some of the levels looked utterly fantastic. Juggling soldiers with the rocket launcher on one of the final levels was amusing too. I completely forgot it was “only” a Wii game. Definitely worth the fiver I paid for it, and probably worth several times that, in fact.

I haven’t played multiplayer (partly as I know it’ll be full of cheats – all Wii games are online), but I expect it would be ACE, simply so you can shoot Daniel Craig.

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