Code of Princess (3DS): COMPLETED!

Do you like Guardian Heroes? Of course you do. Everyone with any sort of soul does.

As a direct consequence of liking Guardian Heroes, you also (even if you haven’t played it) like Code of Princess. It’s a sequel that never was, with no link to the original. Save for playing out very similarly and being awesome. I won’t describe how to play Code of Princess because you already know (and if you don’t, go away and read about Guardian Heroes).

Six hours in, and I’ve fought wave after wave of various monsters, soldiers, boss characters, dragons, trees and robots. Over and over. Yet, somehow, the repetition wasn’t repetitious. I know! It sounds impossible, but still – fighting everything, repeatedly, remains fun! Even when you replay the same level multiple times to gain XP!

But six hours, and I’ve completed it. Pretty short, yes?

Not when you consider that I’ve only completed the main story. With one character (the titular Princess, in all her nudeness, with her massive sword). I’ve only just started to play through as a second character (there are four). And then there’s the quest mode, with piles more levels and loads more characters to play as (that you unlock during the main game). And then there’s the Free Play mode where you can play levels as any character – including all the minions and monsters and useless peasants and overpowered superbosses. YES.

AND!

Then there’s online co-op! And online vs modes!

Six hours was a lie. That’s how long it took to get to the credits. I’m actually 13 hours in, and I’ve barely touched the content. Fantastic!

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