Vice: Project Doom (Switch): COMPLETED!

I’d never heard of this game before, and I only gave it a go as I noticed it on the NES Online service thing on the Switch today. Surprisingly, it was actually pretty good.

I say surprisingly, because it very much reminded me of two terrible games I’ve played recently: ESWAT and Ninja Gaiden. Somehow, though, it’s much, much better than either of those. It has the same sort of platforming, bosses, and even a plot not too dissimilar to Ninja Gaiden, as well as interstitial dialogue like both other games. It plays much better, though, with tighter collision detection and baddies that don’t constantly respawn if you move one pixel back and forth.

As well as the platforming, there are a couple of Spy Hunter-like driving sections. These aren’t great, and actually play out more like a vertical shooter than a driving game, but they’re easy and quickly over. There are also a few Operation Wolf style shooting levels, which are OK but obviously suffer a bit as you can’t use a lightgun.

So yeah, it was surprising. Not the best NES game by any means, but above average and I’m amazed I’d never seen it until today.

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