And now the sequel! It’s basically more of the same, but there are plenty of changes which improve on it. Firstly, you press pause to actually chuck a grenade (or “pineapple”, as the VO says) rather than use it to swap weapon. This makes it much easier to make use of! You can still pause by holding the button.
Secondly, there’s voices. Like the original Big Boy NeoGeo games, you get sound samples of “Heavy Machinegun!” and “Rocket Lawn Chair!” when you pick them up, which might not sound like much but it makes a big difference.
The game is also a fair bit longer than 1st Mission, doesn’t have as many “maze” missions, and reintroduces the aliens from Metal Slug 2 which were missing from 1st Mission. Your character has more colours too – I assume they mesh two or more sprites together to achieve this. While the first game is still excellent, this is better in so many ways!