Brothers: A Tale of Two Sons (360): COMPLETED!

Urgh. I really didn’t enjoy that. And, without spoiling it for anyone else, I can’t really explain why. I didn’t get used to the two-person, two-sticks controls. The camera caused a few issues (in the snowy area, specifically, and on the final “boss”), and it was far too easy. But they are not the reasons I didn’t like it. No, it was the story. The last bit of the story. Far too grim for me, especially the bit you do …

Brothers: A Tale of Two Sons (360)

I’m torn. On one hand, this a beautiful, heart-wrenching puzzle-platformer. On the other hand, it’s ICO. Now, I sort of liked ICO. I liked the idea. I liked some of the puzzles. I liked the setting and the graphics (although the horrible low-res made my eyes explode). I didn’t like all the dragging Yorda round and stopping her getting killed, though. This doesn’t have a lot of that, and the graphics are several billion times easier on the eyes, but …