Kid Chameleon (Switch): COMPLETED!

It’s been a while, but with it recently popping up on the Switch Online service, I gave it another go. This time, I’d remembered how damn difficult it was, but even so, a few later levels (especially one which was an autoscroller) are properly brutal. Yes, I used save states. You have to, and not even because it is difficult – it’s just so, so long and there aren’t any built-in save options or passwords or anything. All you can …

Kid Chameleon (Wii)

One of the most underrated and ignored platformers of all time, and today it appeared on the Wii Virtual Console. I loved it, but my only gripe was it was really long, and there was no way of saving your progress. Well, now there is, thanks to the VC’s Save States! Sadly, though, all is not well. For some reason the screen flickers horribly. So much so that the game is virtually unplayable. As a result, I managed three levels …