Still the irritation factor rises. Athough I’ve now killed Egg Albatross (who was very easy, it turned out), the following two jungle levels were full of irritating unavoidable deaths and stupid can’t-see-where-you’re-jumping sections. The whole alligator chase bit was spectacularly joypad-smash inducing, as not only can you not see where you’re going, but you can’t time your rope-swing jumps properly as you don’t have the seconds required going spare. Oh yes – and more falling though platforms and sliding off cliffs made those levels all the more enjoyable.
Then I had to defeat Team Dark, who were easy. So easy in fact, that they were dead before I even realised what I was doing. Glitch-tastic!