Aaaaaaand done. Wow. That was amazing. I don’t think I’ve ever been so sucked into a game’s storyline. In fact, it isn’t a game. It’s a remarkable work of interactive fiction. Yeah, so it’s not “art”, and yeah, the dialogue could have done with some improvement, but the story wins out.
I can’t say much more, except the ending seemed to be a little, unfinished. I still have questions that need answers, and I need to know more about some of the links between characters. And why were there so many coincidences? I’ve put it down to the Wish room actually granting wishes, but that seems a bit too vague to me. Did Bradley arrange for everyone to be there? Where did Mila get the Hotel Dusk pamphlet? Surely she’d not hung onto it all that time.