A Boy and His Blob (Wii)

A Boy and His Blob (Wii)

I started this last week, but for some reason Professor Layton took over and I didn’t play it for a few days. I was pretty sure I was nearing the end, but it seems that there’s at least one more set of levels after Blobolonia…

But I’m a bit ahead of myself. As a fan of the original game, I pre-ordered the DS remake of the game the moment it was announced. Which was in 2004 or something. But it never came out. I was surprised, then, when a different remake (or rather, reimagining) of the game was announced for the Wii a while ago. Even more surprised was I when it actually came out!

It’s better than the original in so many ways. Firstly, it’s less frustratingly difficult, with unlimited lives, frequent checkpoints, autosave, unlimited jellybeans, and better controls. But the soul of the game is the same, and the aim also remains unchanged: feed Blob jellybeans, each flavour giving him a different ability, and use it to navigate the puzzle-filled levels.

It’s also a beautiful game. Nothing short of a Ghibli production, in fact, with smooth animation and cute, detailed-but-simple characters and enemies. The puzzles are clever, and although there can be a little too much hand-holding (lots of signs showing which abilities to use – and where), it’s a well crafted, fun game.

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