Crysis 2 (360): COMPLETED!

Crysis 2 (360): COMPLETED!

You know how I said it was a bit meh to start with? Well, it got a lot better and I was really getting into it. And then the final level happened. What follows is spoilers, so you may wish to look away.

The last section of the game takes place in Central Park. Which has mostly been raised into the sky. As you walk (or run) through it, bits crumble away so paths are cut off and stuff. Except that barely affected anything. There are baddies to kill, or stealth past and ignore. Then you get to a section where there are stealthed baddies, except I had a suit upgrade that negated that, and they’re stupidly easy to kill – any that got close were punched in the face, and most got stuck trying to jump up to the platform I was on so were easy pickings for my gun. I don’t think I took any damage at all.

Finally, a tunnel opens. “The final boss?” I thought, “Or a huge fight at least?”. No. Nothing. Game completed.

Like they forgot to include a whole level or something. Damp squib. Oh well.

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