Assassin’s Creed III (Wii U)

Assassin’s Creed III (Wii U)

And so the neck-stabbing continues.

Well, I say that, but in fact it doesn’t. One major issue I have with this version of Assassin’s Creed is that you have no way of telling when you’re supposed to press Y to assassinate anyone. You have to guess, whereas previously it would appear as a prompt on-screen. Which means that most of the time you either miss, or worse, miss and everyone notices you.

As a result, picking off guards one by one is rarely possible, and you instead have to go for the all-out fight. That’s fine, as the fighting is excellent (I especially like the slow-mo attack reversals), but it’s not usually the best option. Far better to wipe out as many redcoats as possible in secret first – especially if they’re the harder to kill types who you don’t really want to take on in open combat. Yet another reason why it doesn’t feel like Assassin’s Creed.

So yeah, less neck-and-back stabbing, more chest and face slicing. Mmm.

Plotwise, I’ve just met up with Daddy and am “bonding” with him. We did some missions together and did a terrible naval battle thing. He berated me a lot, and I told him he was a bad man. Then we stabbed all the men.

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