Sonic Triple Trouble (3DS): COMPLETED!

Something’s come along and it’s burst our bubble.

sonic triple trouble

When I started playing this (it was cheap on the eShop, in case you’re wondering), I was convinced I’d never played this before. I mean, why would I? It’s got Tails in.

sonic triple trouble

But then after a while it seemed awfully familiar. Especially the bit with the bouncy apple things. If only I kept a record of all the games I’d played somewhere. OH WAIT I DO. Yeah, nine years ago I played it on my PlayPal Game Gear clone emulation handheld device thing. Blimey. Nine years.

You’ll not be surprised to hear it hasn’t really improved since then. It’s not awful, but the cramped viewport makes the jumps hard and reaching some of the special stage TVs is a pain. On the plus side, unless you choose Tails as your character (and if you do, you need to be taken out and shot), he’s hardly in it.

Anyway, I completed it somewhat easily, with all the emeralds, and now I’m going to play Sonic Blast. Self-loathingĀ as I am, see. Still, at least it isn’t Sonic Unleashed or something.

2 thoughts on “Sonic Triple Trouble (3DS): COMPLETED!”

  1. Why do even those who play Tails solo need to be fed to a Garchomp at rutting season? Isn’t he more tolerable that way, or is he broken. Or has your hate for him spurned on by the first Dark age never worn off?

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