Assault Android Cactus+ (Switch): COMPLETED!

Some years ago, I got Assault Android Cactus on Steam, and I played it a bit via my Steam Link. It was great, but booting my Mac into Windows and setting the Link up and everything needing updating every time I did so got old fast so it’s rare I ever bother these days. But it’s a shame because sometimes games like this just don’t get played.

Until now! The “+” version, which differs in ways I don’t know about, was very cheap on the Switch eShop last week and so I bought it. And I’m glad I did because it really is a very good twin-stick shooter. In many ways, it reminds me of the Wii reboot of Alien Storm, only a trillion times better.

Playing it on the Switch rather than via a Steam Link also meant I could play two-player co-op with my daughter. I wasn’t sure how she’d get on with twin-stick controls, but she was excellent and on many stages beat me (it’s co-op, but there’s still a score/death based competitive element). We had so much fun we completed it in pretty much one sitting.

It’s easy, right up until the final boss where I realised I’d not been paying attention to how the battery system works or even making much use of the much more power secondary weapon. Or how leaving powerups for a while before collecting them changes what they do. All of which were vital to beating the final boss, it turns out.

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