Wardner (Evercade): COMPLETED!

Wardner (Evercade): COMPLETED!

Although it wasn’t often I came across Wardner in the arcades, it was a game I played whenever I got the chance. I don’t know why though, because it’s so hard my ten pee would last mere seconds. Now, with the advent of Press Select to Insert Coin, I can just slot unlimited magic money into the machine! The future!

Playing it now, I realise that it’s actually quite a lot like Alex Kidd. No janken, of course, and you can shoot, but similar. It’s also not really all that good. It’s clearly designed to extract all your money with the difficulty and the jumping precision needed for many of the gaps. The final level is also really hard as it’s effectively a maze, and the already paltry time limit really doesn’t help. Plus there are trap floors to send you round in a circle. Again. And rocks you can’t see that fall on your head if you go up the wrong ladders.

Then, the final boss himself is an absolute swearword. He chucks flames at you, which you can dodge but you’ve got to be both very quick and pixel perfect to pull it off. Not fun at all and certainly a trillion pounds worth of coins needed.

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