Azure Striker Gunvolt 3 (Switch): COMPLETED!

Azure Striker Gunvolt 3 (Switch): COMPLETED!

I found out recently that there are no plans to create any more Gunvolt games. Or Blaster Master Zero games. This is a Bad Occurrence, because I very much like them both. What exactly are Inti Creates going to do instead?

Anyway, this game. It’s a bit different to the previous Gunvolt game, in that you don’t play as Gunvolt. Well, not really. Instead, you play as Kirin, a sort of ninja monk who makes use of some of Gunvolt’s abilities (and can temporarily swap him in) while Gunvolt, who was a massive dragon because Reasons tags along as a sort of dog because Other Reasons. It’s set a long time after Gunvolt 2 and in the intervening years GV has been trapped as this dragon and used to power the whole world or something.

Gameplay, however, is pretty much the same as it ever was. Kirin tags baddies with her talismans (talismen?) before dealing damage with her sword, but there’s the same sort of platforming and locking-on, and bosses and stuff as in the previous games. It’s still really good, but I can’t help thinking that if they can spin Copen off into his own series, why can’t they do that with Kirin and keep Gunvolt there as the main character as his own series?

Like Luminous Avenger iX 2 I found this game really easy. None of the bosses were difficult at all, and I don’t think I died the entire game. Far cry from the older games, and getting the “good ending” here was just a case of not attacking the end of game boss at specific points, rather than a whole pile of difficult things.

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