Broken Sword: The Director’s Cut (Wii): COMPLETED!

I will have to admit, I looked up the numerals I needed on Mr Tinternet. It was either that or start the entire game again – simply because of what I assume is a bug. Which I wasn’t going to do. After that puzzle (which was a pain anyway, even knowing the numerals you needed), there wasn’t much game left – a quick train ride to Scotland and a pretty simple set of puzzles upon arriving, and it was Game …

Broken Sword: The Director’s Cut (Wii)

I last played this, albeit in its GBA guise, almost 5 years ago. Which is long enough ago for me to not remember everything about it, but at the same time it’s a bit familiar. The Wii version is slightly different, what with the FMV bits, the voice acting (especially Nico’s hilarious there-it-is, now-it’s-not French accent) and the Wii Remote activated puzzles. The latter of these seemed to crop up a lot at the start of the game, then there …