Catrap (3DS): COMPLETED!

That’s right – to celebrate having completed the wonderful Catrap, I’ve visually tinkered with a shot of some of the game ending sequence. An exciting bit, I’ll sure you’ll agree. Yes. Some of the final levels, especially the “??” level unlocked once the previous 99 were complete, were a right pain. Many were of the form of huge swathes of blocks and baddies, where removing them in the right order so others drop down in certain ways, which I find difficult as …

Catrap (3DS)

So very close now! After reaching level 80 (of 100), I went back and finished all the levels I’d missed previously, of which there were about 15. I then carried on past 80 finishing at 89 before getting stuck and deciding to play something else for a bit. It really is a very lovely game.

Catrap (3DS)

Once I realised this wasn’t the same game as the poorly remembered Kat Trap game I had for the Spectrum, I was much more interested in it. Turns out it’s a nice block-pushy platform puzzle game and not a nasty space, uh, thing. And it’s hard. There are 99 levels (and a ?? level), and so far I’ve managed 33 of them. And I’ve skipped three, as you can. I have no idea how to do some of them. I …