House of the Dead: Overkill (Wii): COMPLETED!

With just one level left, I soon finished this off. The final level was FULL of mutants. Really – every turn, every door, threw another 6 or more at me. I’m glad I’d swapped away from the Magnum and only the SMG, as although it reduces your accuracy and power, it at least allows you to fend off large numbers of mutants without having to reload before you’ve even dazed them. Still, was pretty hard and I grabbed virtually none …

House of the Dead: Overkill (Wii)

With Ghost Squad finally out of the way, it was time to turn to working through Sega’s other meatier, lightgun shooter. It’s hilarious. Really. Not just Isaac’s constant swearing, but the dialogue, the cutscenes, and the fact you steal an ice cream van. Oh yes. I’m up to what would appear, from the level select screen, to be the final level now.

House of the Dead: Overkill (Wii)

I’m not adverse to a bit of swearing in games. GTA IV, for example, is full of it and it doesn’t bother me. It’s within context and fits the story. In Prey, however, the swearing seems shoehorned in, just to make the game more “adult”, and I took offence to it. House of the Dead: Overkill is neither of these two. It has more swearing per square inch than Malcolm from In The Thick Of It. It’s not even necessary. …