Maquette (PS5): COMPLETED!

Maquette is a very clever idea married with a nice story but neither has much to do with the other. It’s basic premise is that you’re in a world and in that world is a miniature representation of the same world, and at the same time the world you’re in is a small version of a larger world. It’s turtles all the way down. But they’re not just models – items that exist in one sized world also exist in …

Concrete Genie (PS4): COMPLETED!

I thought this game was going to be about painting murals on walls, which then come to life. And, for a while, it is. You paint genies who can help you move objects, activate power or open doors, and you can paint random stuff on most vertical surfaces. However, it’s a lot darker than that and the first third of the game involves a lot of hiding from some not very nice bullies. There’s quite a bit of Assassin’s Creed …

Assassin’s Creed Odyssey (PS4): COMPLETED!

Let me preface this by pointing out that I won’t be going into detail about the game itself. Enough has been written elsewhere about the premise, and to mention too much about the plot will just be spoilers anyway. Instead, I’ll tell you why it has taken me OVER A YEAR to complete it. Well, the main issue was the loading times. After all the DLC was installed, it took more than ten minutes from turning on my PS4 to …

Astro’s Playroom (PS5): COMPLETED!

Yes, i bought a PlayStation 5, and yes, I know I’ll regret it at some point, but let us not get into that right now, shall we? My first completed PS5 game is this free one that came with the console. It’s clear that the main purpose of Astro’s Playroom is to show off the features of the DualSense controller, but in the form of a playable game. I have to say, the way in which the features of the …