Zack and Wiki (Wii): COMPLETED!

It took over an hour to finish off the boss, as I had several failures, but eventually he was defeated. There were then four (or five?) “Game Over” sequences, including two more after it declared “Fin”, and then it was finally over. Now there are some extra challenges to complete, but I haven’t a clue how to go about accessing them. The books on the bookshelf are mostly empty still too. Total play time: 12 hours 27 minutes.

Zack and Wiki (Wii)

ONE HOUR AND FOURTY FIVE MINUTES. That’s how long it took me to complete Barbaros’ Land. In fact, aside from a quick fail of the final “boss”, that’s all I did on the game today. I’m up to around 11-12 hours in total, but it doesn’t feel that long. The time just vanishes while I play. Anyway, since I’m on the last bit of the game (I think), I’d best start asking for a sequel. Mind you, only seven people …

Zack and Wiki (Wii)

Worked my way through all (well, all bar one) of the Fire World levels today. I don’t know if they’re actually getting easier, or that my brain is now becoming tuned to the way the game expects you to think, but I certainly found them easier. Even the boss (although good, and clever) was much easier than the previous two.

Zack and Wiki (Wii)

Ah… for some reason the things I tried on the monkey-boss level last time I played didn’t work, but this time, they worked fine. Very odd. But with that done, and the other “first world” level complete, it was onto the second world – the ice one. Only done two levels here so far though.

Zack and Wiki (Wii)

And today I played this. It too is very good! It’s a point and click adventure game (which are generally ace), but with Wii-specific controls for certain actions. For example, you turn a key in a lock by twisting the remote. You saw down a tree by thrusting the remote forwards and backwards like a saw, and so on. It’s intuitive and doesn’t feel tacked on in the slightest, unlike some other Wii games. So far I’ve completed 5 “levels”, …