The problem with this game, is, if you leave yourself in a dungeon and then don’t play for a day or so, you get completely lost. So, almosy half an hour’s play was simply trying to remember what I was doing and where I was going.
Anyway, the end boss in Dungeon 5 was pretty simple, and completely different to every other Zelda boss I can recall. It’s more of a puzzle than a boss, in fact. He’s a cloud that splits up, and using the Cane of Somaria you have to get him back together before you can smack him. That would be much harder, and certainly less obvious, if it wasn’t for the fact that he tells you how to kill him when you meet.
That dungeon complete, I could wander round Rolling Ridge some more, and found more Gorons. I may have to delve back into Oracle of Seasons briefly soon – as I have a Secret Code to get Biggoron’s Sword from there now.